diff options
Diffstat (limited to 'applause.c')
-rw-r--r-- | applause.c | 274 |
1 files changed, 274 insertions, 0 deletions
diff --git a/applause.c b/applause.c new file mode 100644 index 0000000..b0a07dc --- /dev/null +++ b/applause.c @@ -0,0 +1,274 @@ +#include <stdio.h> +#include <stdlib.h> + +//#include <semaphore.h> + +#include <lua.h> +#include <lauxlib.h> +#include <lualib.h> + +#include <readline/readline.h> +#include <readline/history.h> + +#include <jack/jack.h> +#include <jack/ringbuffer.h> + +#define LUA_MODULE "applause.lua" + +static jack_port_t *output_port; +static jack_client_t *client = NULL; + +#define BUFFER_SIZE (44100*60) /* 1m samples */ +static jack_ringbuffer_t *buffer = NULL; + +/** + * The process callback for this JACK application is called in a + * special realtime thread once for each audio cycle. + * + * This client does nothing more than copy data from its input + * port to its output port. It will exit when stopped by + * the user (e.g. using Ctrl-C on a unix-ish operating system) + */ +static int +jack_process(jack_nframes_t nframes, void *arg) +{ + jack_default_audio_sample_t *out; + size_t len = sizeof(*out)*nframes; + size_t r; + + out = (jack_default_audio_sample_t *) + jack_port_get_buffer(output_port, nframes); + + /** + * @bug Do we have to care about more than one + * channel per frame? + */ + r = jack_ringbuffer_read(buffer, (char *)out, len); + memset((char *)out + r, 0, len-r); + + return 0; +} + +/** + * JACK calls this shutdown_callback if the server ever shuts down or + * decides to disconnect the client. + */ +static void +jack_shutdown(void *arg) +{ + exit(EXIT_FAILURE); +} + +static int +init_audio(void) +{ + const char **ports; + const char *client_name = "applause"; + const char *server_name = NULL; + jack_options_t options = JackNullOption; + jack_status_t status; + + /* open a client connection to the JACK server */ + + client = jack_client_open(client_name, options, &status, server_name); + if (client == NULL) { + fprintf(stderr, "jack_client_open() failed, " + "status = 0x%2.0x\n", status); + if (status & JackServerFailed) { + fprintf(stderr, "Unable to connect to JACK server\n"); + } + return 1; + } + if (status & JackServerStarted) + fprintf(stderr, "JACK server started\n"); + + if (status & JackNameNotUnique) { + client_name = jack_get_client_name(client); + fprintf(stderr, "unique name `%s' assigned\n", client_name); + } + + /* tell the JACK server to call `process()' whenever + there is work to be done. + */ + + jack_set_process_callback(client, jack_process, 0); + + /* tell the JACK server to call `jack_shutdown()' if + it ever shuts down, either entirely, or if it + just decides to stop calling us. + */ + + jack_on_shutdown (client, jack_shutdown, 0); + + /* create two ports */ + + output_port = jack_port_register (client, "output", + JACK_DEFAULT_AUDIO_TYPE, + JackPortIsOutput, 0); + + if (output_port == NULL) { + fprintf(stderr, "no more JACK ports available\n"); + return 1; + } + + /* + * Initialize ring buffer of samples + */ + buffer = jack_ringbuffer_create(sizeof(jack_default_audio_sample_t)*BUFFER_SIZE); + if (!buffer) { + fprintf(stderr, "cannot create ringbuffer\n"); + return 1; + } + + /* Tell the JACK server that we are ready to roll. Our + * process() callback will start running now. */ + + if (jack_activate (client)) { + fprintf (stderr, "cannot activate client\n"); + return 1; + } + + /* Connect the ports. You can't do this before the client is + * activated, because we can't make connections to clients + * that aren't running. Note the confusing (but necessary) + * orientation of the driver backend ports: playback ports are + * "input" to the backend, and capture ports are "output" from + * it. + */ + + ports = jack_get_ports (client, NULL, NULL, + JackPortIsPhysical|JackPortIsInput); + if (ports == NULL) { + fprintf(stderr, "no physical playback ports\n"); + return 1; + } + + if (jack_connect (client, jack_port_name (output_port), ports[0])) { + fprintf (stderr, "cannot connect output ports\n"); + } + + free (ports); + return 0; +} + +static int +l_Stream_play(lua_State *L) +{ + int top = lua_gettop(L); + + luaL_argcheck(L, top == 1, top, "Stream object expected"); + luaL_checktype(L, 1, LUA_TTABLE); + + /* get tick() method */ + lua_getfield(L, -1, "tick"); + luaL_checktype(L, -1, LUA_TFUNCTION); + /* move in front of stream table since it needs a `self' argument */ + lua_insert(L, 1); + + lua_call(L, 1, 1); + /* the tick generator function should now be on top of the stack */ + luaL_checktype(L, -1, LUA_TFUNCTION); + + for (;;) { + jack_default_audio_sample_t sample; + + /* duplicate generator function */ + lua_pushvalue(L, -1); + + /* generate next sample */ + lua_call(L, 0, 1); + + if (lua_isnil(L, -1)) + /* stream has ended */ + break; + + /* copy sample into ring buffer */ + sample = (jack_default_audio_sample_t)luaL_checknumber(L, -1); + /* + * FIXME: Buffer may be full -- perhaps we should wait on a + * semaphore + */ + jack_ringbuffer_write(buffer, (const char *)&sample, sizeof(sample)); + + /* pop sample, the function dup has already been popped */ + lua_pop(L, 1); + } + + /* any remaining stack elements are automatically popped */ + return 0; +} + +int +main(int argc, char **argv) +{ + static const luaL_Reg stream_methods[] = { + {"play", l_Stream_play}, + {NULL, NULL} + }; + + lua_State *L; + + L = luaL_newstate(); + if (!L) { + fprintf(stderr, "Error creating Lua state.\n"); + exit(EXIT_FAILURE); + } + + luaL_openlibs(L); + + if (luaL_loadfile(L, LUA_MODULE) || lua_pcall(L, 0, 0, 0)) { + /* FIXME: pop error message */ + fprintf(stderr, "Error loading Lua module %s.\n", + LUA_MODULE); + exit(EXIT_FAILURE); + } + + init_audio(); + + /* + * Register C functions in the `Stream` class + */ + lua_getglobal(L, "Stream"); + luaL_register(L, NULL, stream_methods); + lua_pop(L, 1); + + /* + * Set global `samplerate` + */ + lua_pushinteger(L, (lua_Integer)jack_get_sample_rate(client)); + lua_setglobal(L, "samplerate"); + + for (;;) { + int stack_top; + char *line = readline("> "); + + if (!line) { + putchar('\n'); + exit(EXIT_SUCCESS); + } + + /* + * Push print command + */ + lua_getglobal(L, "print"); + stack_top = lua_gettop(L); + + if (luaL_dostring(L, line)) { + fprintf(stderr, "Error.\n"); + } + + /* + * Automatically print values left on the stack + */ + if (lua_pcall(L, lua_gettop(L) - stack_top, 0, 0)) { + fprintf(stderr, "Error.\n"); + } + + if (*line) + add_history(line); + + free(line); + } + + lua_close(L); +} |