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/*
* Base class for controller events
*/
public class GenEvent extends Event {
/* normalized value between [0, 1] */
float value;
/*
* Getter functions to scale `value'
*/
fun float
getFloat()
{
return value;
}
fun float
getFloat(float max)
{
return max*value;
}
fun float
getFloat(float min, float max)
{
return min + (max - min)*value;
}
fun dur
getDur(dur max)
{
return max*value;
}
fun dur
getDur(dur min, dur max)
{
return min + (max - min)*value;
}
fun int
getBool()
{
return value $ int;
}
}
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