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/*
* nanoKONTROL event class
*/
public class NanoEvent extends GenEvent {
/* map channel (0-15) to scene name */
static string @__channelToScene[]; /* pseudo-private */
/* map scene name and control id (0-255) to control name */
static string @__controlToName[][]; /* pseudo-private */
class Port extends Step {
fun void
fetch(int device, string scene, string control)
{
MidiIn min;
if (!min.open(device)) {
cherr <= "Cannot open MIDI device " <= device
<= IO.newline();
me.exit();
}
chout <= "Opened MIDI device " <= device <= " (" <= min.name() <= ")"
<= IO.newline();
while (min => now) {
while (MidiMsg msg => min.recv) {
if (NanoEvent.__channelToScene[msg.data1 & 0x0F] == scene &&
NanoEvent.__controlToName[scene] != null &&
NanoEvent.__controlToName[scene][msg.data2] == control)
msg.data3*2/127.0 - 1 => next;
}
}
/* not reached */
}
}
/* by default open MIDI Through port, actual connection is done by Jack */
0 => int device;
string wantScene;
string scene;
string control;
int CCId;
fun int
isScene(string s)
{
return scene == s;
}
fun int
isControl(string c)
{
return control == c;
}
fun Step @
getPort(string control)
{
if (wantScene == "")
return null;
Port p;
spork ~ p.fetch(device, wantScene, control);
return p;
}
fun void
__midi_loop() /* pseudo-private */
{
MidiIn min;
if (!min.open(device)) {
cherr <= "Cannot open MIDI device " <= device
<= IO.newline();
me.exit();
}
chout <= "Opened MIDI device " <= device <= " (" <= min.name() <= ")"
<= IO.newline();
while (min => now) {
while (MidiMsg msg => min.recv) {
__channelToScene[msg.data1 & 0x0F] @=> scene;
if (scene == "") {
cherr <= "Unknown channel "
<= (msg.data1 & 0x0F)
<= IO.newline();
msg.data1 & 0x0F => Std.itoa @=> scene;
}
msg.data1 & 0xF0 => int cmd;
msg.data2 => CCId;
if (__controlToName[scene] != null)
__controlToName[scene][CCId] @=> control;
else
"" @=> control;
if (control == "") {
cherr <= "Unknown controller " <= CCId
<= IO.newline();
CCId => Std.itoa @=> control;
}
msg.data3/127.0 => value;
if (cmd == 0xB0 &&
(wantScene == "" || scene == wantScene))
broadcast();
}
}
/* not reached */
}
spork ~ __midi_loop();
fun static NanoEvent @
init(int device, string scene) /* pseudo-constructor */
{
NanoEvent obj;
device => obj.device;
scene @=> obj.wantScene;
return obj;
}
fun static NanoEvent @
init(string scene) /* pseudo-constructor */
{
NanoEvent obj;
scene @=> obj.wantScene;
return obj;
}
fun static void
registerScene(int channel, string name)
{
if (__channelToScene[channel] != "")
cherr <= "Warning: Already registered channel "
<= channel <= IO.newline();
if (__controlToName[name] != null)
cherr <= "Warning: Already registered scene name \""
<= name <= "\"" <= IO.newline();
name @=> __channelToScene[channel];
new string[0x100] @=> __controlToName[name];
}
fun static void
registerControl(string sceneName, int id, string controlName)
{
if (__controlToName[sceneName][id] != "")
cherr <= "Warning: Already registered control " <= id
<= " on scene \"" <= sceneName <= "\""
<= IO.newline();
controlName @=> __controlToName[sceneName][id];
}
}
/* static initialization */
new string[0x10] @=> NanoEvent.__channelToScene;
new string[0][0x100] @=> NanoEvent.__controlToName;
/*
* global mappings
*/
NanoEvent.registerScene(0, "primary");
NanoEvent.registerScene(1, "secondary");
NanoEvent.registerScene(3, "oscope");
NanoEvent.registerControl("primary", 14, "feedbackDistKnob");
NanoEvent.registerControl("primary", 02, "feedbackPitchSlider");
NanoEvent.registerControl("primary", 03, "feedbackPregainSlider");
NanoEvent.registerControl("primary", 15, "feedbackGainKnob");
for (23 => int i; i <= 29; i++)
NanoEvent.registerControl("primary", i, "samplerBankButton#"+i);
NanoEvent.registerControl("primary", 19, "samplerVolumeKnob");
NanoEvent.registerControl("primary", 08, "samplerPitchSlider");
fun void
registerLFO(string scene)
{
NanoEvent.registerControl(scene, 22, "lfoVolumeKnob");
NanoEvent.registerControl(scene, 13, "lfoPitchSlider");
NanoEvent.registerControl(scene, 12, "lfoDepthSlider");
NanoEvent.registerControl(scene, 21, "lfoFreqKnob");
NanoEvent.registerControl(scene, 20, "lfoRateKnob");
NanoEvent.registerControl(scene, 31, "lfoSinOscButton");
NanoEvent.registerControl(scene, 41, "lfoPulseOscButton");
NanoEvent.registerControl(scene, 30, "lfoSampOscButton");
NanoEvent.registerControl(scene, 40, "lfoWaveToggle");
NanoEvent.registerControl(scene, 09, "lfoEchoSlider");
}
"primary" => registerLFO;
"secondary" => registerLFO;
fun void
registerTransport(string scene)
{
NanoEvent.registerControl(scene, 44, "recordToggle");
NanoEvent.registerControl(scene, 45, "playButton");
NanoEvent.registerControl(scene, 46, "stopButton");
NanoEvent.registerControl(scene, 49, "loopToggle");
}
"primary" => registerTransport;
"secondary" => registerTransport;
NanoEvent.registerControl("oscope", 67, "modeToggle");
NanoEvent.registerControl("oscope", 76, "fillToggle");
NanoEvent.registerControl("oscope", 42, "frameSlider");
NanoEvent.registerControl("oscope", 57, "delayKnob");
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