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author | Robin Haberkorn <robin.haberkorn@googlemail.com> | 2015-09-22 04:11:09 +0200 |
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committer | Robin Haberkorn <robin.haberkorn@googlemail.com> | 2015-09-22 04:11:09 +0200 |
commit | bdc80bdcafcc56627e91b8fd89578fec8921eb3a (patch) | |
tree | bff02f231e2bf2cc8996775070dfdf75045b743b /fheroes2/files | |
parent | 2b78636c61184f9bcc5f8907c26a83da4e39f0c1 (diff) | |
download | nanonote-ports-bdc80bdcafcc56627e91b8fd89578fec8921eb3a.tar.gz |
updated fheroes2 package to r3277
Diffstat (limited to 'fheroes2/files')
-rw-r--r-- | fheroes2/files/fheroes2.cfg | 38 |
1 files changed, 29 insertions, 9 deletions
diff --git a/fheroes2/files/fheroes2.cfg b/fheroes2/files/fheroes2.cfg index 155da24..c5d8282 100644 --- a/fheroes2/files/fheroes2.cfg +++ b/fheroes2/files/fheroes2.cfg @@ -1,11 +1,11 @@ # Default config fheroes2.cfg options: # # path to directory data -# data = /usr/share/fheroes2/data +data = /usr/share/fheroes2/data # # path to directory maps, you can set few maps -# maps = maps -# maps = /usr/share/fheroes2/maps +maps = /usr/share/fheroes2/maps +# maps = c:\other_maps # # use alternative resource # alt resource = off @@ -28,13 +28,25 @@ music = on # video mode (640x480, 800x576, 1024x768, 1280x1024 or other divisible 32) videomode = 320x240 # -# current animation speed: 0 - 10 -animation = 10 +# sdl video driver, windows: windib, directx, wince: gapi, raw, linux: x11, other see sdl manual +# videdriver = +# +# heroes move speed: 0 - 10 +heroes speed = 10 +# +# AI move speed: 0 - 10 +ai speed = 10 +# +# battle speed: 0 - 10 +battle speed = 10 +# +# scroll speed: 1 - 4 +# scroll speed = 2 # # fullscreen: on off (F4 switch) fullscreen = on # -# debug +# debug (0 - 9) debug = off # # use ttf fonts @@ -43,14 +55,18 @@ unicode = on # force lang # lang = en # +# force encode maps text +# maps charset = +# # font name (only with unicode = on) -# fonts normal = dejavusans.ttf -# fonts small = dejavusans.ttf +# fonts normal = bigfonts.ttf +# fonts small = smallfonts.ttf # fonts normal size = 15 # fonts small size = 10 # # fonts render engine: (blended/solid) (only with unicode = on) -fonts render = blended +fonts small render = blended +fonts normal render = blended # # network port: # port = 5154 @@ -63,6 +79,10 @@ pocket pc = on # pointer offset x = 0 # pointer offset y = 0 # +# move mouse from keyboard (also see fheroes2.key): +# emulate mouse = off +# emulate mouse step = 10 + # virtual key mapping: # key_273 = '.' # key_275 = '/' |