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--- a/src/scrap.c
+++ b/src/scrap.c
@@ -70,7 +70,7 @@ static uint32_t _cliptype = 0;
#define MAC_SCRAP
#include "scrap_mac.c"
#else
- #error Unknown window manager for clipboard handling
+ #include "scrap_stub.c"
#endif /* scrap type */
/**
--- /dev/null
+++ b/src/scrap_stub.c
@@ -0,0 +1,54 @@
+/*
+ pygame - Python Game Library
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+
+int
+pygame_scrap_init (void)
+{
+ return 1;
+}
+
+int
+pygame_scrap_lost (void)
+{
+ return 0;
+}
+
+int
+pygame_scrap_put (char *type, int srclen, char *src)
+{
+ return 1;
+}
+
+char*
+pygame_scrap_get (char *type, unsigned long *count)
+{
+ return NULL;
+}
+
+int
+pygame_scrap_contains (char *type)
+{
+ return 0;
+}
+
+char**
+pygame_scrap_get_types (void)
+{
+ return NULL;
+}
|