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author | Neil <nyamatongwe@gmail.com> | 2020-07-28 10:43:42 +1000 |
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committer | Neil <nyamatongwe@gmail.com> | 2020-07-28 10:43:42 +1000 |
commit | 4da1d7953a20c180e7659795bd50ca83b53b39cd (patch) | |
tree | a5fa82f33521496e9841fb65abcb6f828d93f977 | |
parent | 5ab4ef6056f374474a6116d83191561ed810eda1 (diff) | |
download | scintilla-mirror-4da1d7953a20c180e7659795bd50ca83b53b39cd.tar.gz |
Fix factory leak by using global factory instead of getting from render target.
-rw-r--r-- | win32/PlatWin.cxx | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/win32/PlatWin.cxx b/win32/PlatWin.cxx index bbf352ee6..d906d07f2 100644 --- a/win32/PlatWin.cxx +++ b/win32/PlatWin.cxx @@ -1440,11 +1440,8 @@ void SurfaceD2D::LineTo(int x_, int y_) { void SurfaceD2D::Polygon(Point *pts, size_t npts, ColourDesired fore, ColourDesired back) { PLATFORM_ASSERT(pRenderTarget && (npts > 2)); if (pRenderTarget) { - ID2D1Factory *pFactory = nullptr; - pRenderTarget->GetFactory(&pFactory); - PLATFORM_ASSERT(pFactory); ID2D1PathGeometry *geometry = nullptr; - HRESULT hr = pFactory->CreatePathGeometry(&geometry); + HRESULT hr = pD2DFactory->CreatePathGeometry(&geometry); PLATFORM_ASSERT(geometry); if (SUCCEEDED(hr) && geometry) { ID2D1GeometrySink *sink = nullptr; |