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authornyamatongwe <devnull@localhost>2003-04-16 09:42:13 +0000
committernyamatongwe <devnull@localhost>2003-04-16 09:42:13 +0000
commitcb08f229d436c9f531152dd404e72942745ebb6d (patch)
treeeb42ceec19d955d558c954d8d77193545f48c7bd
parent8eb0fbb200bad68e16a18cdc0b7ca79e437f9469 (diff)
downloadscintilla-mirror-cb08f229d436c9f531152dd404e72942745ebb6d.tar.gz
Explained GDK and Pango choice for text display.
-rw-r--r--doc/ScintillaDoc.html4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/ScintillaDoc.html b/doc/ScintillaDoc.html
index b7478257f..a7970d614 100644
--- a/doc/ScintillaDoc.html
+++ b/doc/ScintillaDoc.html
@@ -1883,7 +1883,9 @@ struct TextToFind {
<code>fontName</code> is a zero terminated string holding the name of a font. Under Windows,
only the first 32 characters of the name are used and the name is not case sensitive. For
internal caching, Scintilla tracks fonts by name and does care about the casing of font names,
- so please be consistent.</p>
+ so please be consistent. On GTK+ 2.x, either GDK or Pango can be used to display text.
+ Pango antialiases text and works well with Unicode but GDK is faster.
+ Prepend a '!' character to the font name to use Pango.</p>
<p><b id="SCI_STYLESETUNDERLINE">SCI_STYLESETUNDERLINE(int styleNumber, bool
underline)</b><br />