aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authornyamatongwe <unknown>2012-01-24 11:03:47 +1100
committernyamatongwe <unknown>2012-01-24 11:03:47 +1100
commitcf4bf9a4e9d5e6d8816b9814b5e9a30c9dbbd555 (patch)
tree52438ea7ca9dc51fdbc7599c31f1088e6634893f
parent4e36fb71bdc86ed5d090dfddfb6e0161e5cf7511 (diff)
downloadscintilla-mirror-cf4bf9a4e9d5e6d8816b9814b5e9a30c9dbbd555.tar.gz
Mentioned difference between buffered and unbuffered Direct2D.
-rw-r--r--doc/ScintillaDoc.html4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/ScintillaDoc.html b/doc/ScintillaDoc.html
index 242f3788d..2e8406ba6 100644
--- a/doc/ScintillaDoc.html
+++ b/doc/ScintillaDoc.html
@@ -79,7 +79,7 @@
<h1>Scintilla Documentation</h1>
- <p>Last edited 4/December/2011 NH</p>
+ <p>Last edited 24/January/2012 NH</p>
<p>There is <a class="jump" href="Design.html">an overview of the internal design of
Scintilla</a>.<br />
@@ -3065,6 +3065,8 @@ struct Sci_TextToFind {
On most platforms, the only choice is <code>SC_TECHNOLOGY_DEFAULT</code> (0).
On Windows Vista or later, <code>SC_TECHNOLOGY_DIRECTWRITE</code> (1)
can be chosen to use the Direct2D and DirectWrite APIs for higher quality antialiased drawing.</p>
+ <p>Since Direct2D buffers drawing, Scintilla's buffering should be turned off with
+ <code>SCI_SETBUFFEREDDRAW(0);</code>. This causes DirectWrite to use better quality antialiasing.</p>
<p><b id="SCI_SETFONTQUALITY">SCI_SETFONTQUALITY(int fontQuality)</b><br />
<b id="SCI_GETFONTQUALITY">SCI_GETFONTQUALITY</b><br />