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authormitchell <unknown>2019-03-31 23:20:01 -0400
committermitchell <unknown>2019-03-31 23:20:01 -0400
commit2c20e36f4ec739fd0887aceda589fce2c1757342 (patch)
tree7a00c34eab91ecec5e28a45df72f22d3c99d8701 /gtk
parentde07b9abd6711d657c170de23871ddb5503a1011 (diff)
downloadscintilla-mirror-2c20e36f4ec739fd0887aceda589fce2c1757342.tar.gz
Backport: Use generic versions of ceil, floor, round, lround, trunc from <cmath>.
Backport of changeset 7329:2662ef098d93, but without std::round and std::lround, since older Mac OSX SDKs may not have them.
Diffstat (limited to 'gtk')
-rw-r--r--gtk/PlatGTK.cxx4
-rw-r--r--gtk/ScintillaGTK.cxx8
2 files changed, 6 insertions, 6 deletions
diff --git a/gtk/PlatGTK.cxx b/gtk/PlatGTK.cxx
index 26e1b5f58..d9485c048 100644
--- a/gtk/PlatGTK.cxx
+++ b/gtk/PlatGTK.cxx
@@ -453,8 +453,8 @@ void SurfaceImpl::RectangleDraw(PRectangle rc, ColourDesired fore, ColourDesired
void SurfaceImpl::FillRectangle(PRectangle rc, ColourDesired back) {
PenColour(back);
if (context && (rc.left < maxCoordinate)) { // Protect against out of range
- rc.left = lround(rc.left);
- rc.right = lround(rc.right);
+ rc.left = std::round(rc.left);
+ rc.right = std::round(rc.right);
cairo_rectangle(context, rc.left, rc.top,
rc.right - rc.left, rc.bottom - rc.top);
cairo_fill(context);
diff --git a/gtk/ScintillaGTK.cxx b/gtk/ScintillaGTK.cxx
index 24d2ef212..129da2b07 100644
--- a/gtk/ScintillaGTK.cxx
+++ b/gtk/ScintillaGTK.cxx
@@ -1680,8 +1680,8 @@ gint ScintillaGTK::PressThis(GdkEventButton *event) {
evbtn = gdk_event_copy(reinterpret_cast<GdkEvent *>(event));
buttonMouse = event->button;
Point pt;
- pt.x = floor(event->x);
- pt.y = floor(event->y);
+ pt.x = std::floor(event->x);
+ pt.y = std::floor(event->y);
PRectangle rcClient = GetClientRectangle();
//Platform::DebugPrintf("Press %0d,%0d in %0d,%0d %0d,%0d\n",
// pt.x, pt.y, rcClient.left, rcClient.top, rcClient.right, rcClient.bottom);
@@ -1810,12 +1810,12 @@ gint ScintillaGTK::ScrollEvent(GtkWidget *widget, GdkEventScroll *event) {
sciThis->smoothScrollY += event->delta_y * smoothScrollFactor;
sciThis->smoothScrollX += event->delta_x * smoothScrollFactor;;
if (ABS(sciThis->smoothScrollY) >= 1.0) {
- const int scrollLines = trunc(sciThis->smoothScrollY);
+ const int scrollLines = std::trunc(sciThis->smoothScrollY);
sciThis->ScrollTo(sciThis->topLine + scrollLines);
sciThis->smoothScrollY -= scrollLines;
}
if (ABS(sciThis->smoothScrollX) >= 1.0) {
- const int scrollPixels = trunc(sciThis->smoothScrollX);
+ const int scrollPixels = std::trunc(sciThis->smoothScrollX);
sciThis->HorizontalScrollTo(sciThis->xOffset + scrollPixels);
sciThis->smoothScrollX -= scrollPixels;
}