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authornyamatongwe <devnull@localhost>2011-08-10 23:56:59 +1000
committernyamatongwe <devnull@localhost>2011-08-10 23:56:59 +1000
commit6860b289d19541ccb8d5be31c81c0f1aa992e9d7 (patch)
treea956b90c8d42a4f6041dce7251007f0b7e8e12d7 /src/CallTip.h
parent4b3344ecf4e02df4ad1530e4b46d477457d73f95 (diff)
downloadscintilla-mirror-6860b289d19541ccb8d5be31c81c0f1aa992e9d7.tar.gz
Implement 'technology' concept which will allow GDI and Direct2D/DirectWrite
to run at the same time for different windows and operations.
Diffstat (limited to 'src/CallTip.h')
-rw-r--r--src/CallTip.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/CallTip.h b/src/CallTip.h
index a9ba82eb8..e437f3309 100644
--- a/src/CallTip.h
+++ b/src/CallTip.h
@@ -62,7 +62,7 @@ public:
/// Setup the calltip and return a rectangle of the area required.
PRectangle CallTipStart(int pos, Point pt, const char *defn,
const char *faceName, int size, int codePage_,
- int characterSet, Window &wParent);
+ int characterSet, int technology, Window &wParent);
void CallTipCancel();