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author | Neil <nyamatongwe@gmail.com> | 2019-03-25 11:00:39 +1100 |
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committer | Neil <nyamatongwe@gmail.com> | 2019-03-25 11:00:39 +1100 |
commit | 1cf755b51cc643240f60131a8fac5e990cfa5e9f (patch) | |
tree | 1a1a8d12e390942dc456b6df0d64d51701c1b9af /src/Indicator.cxx | |
parent | 5344ef2aee7eaca738b0bddab8d9025bf49f1137 (diff) | |
download | scintilla-mirror-1cf755b51cc643240f60131a8fac5e990cfa5e9f.tar.gz |
Use generic versions of ceil, floor, round, lround, trunc from <cmath>.
Diffstat (limited to 'src/Indicator.cxx')
-rw-r--r-- | src/Indicator.cxx | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Indicator.cxx b/src/Indicator.cxx index 5ab0a7813..8db760f2b 100644 --- a/src/Indicator.cxx +++ b/src/Indicator.cxx @@ -25,8 +25,8 @@ using namespace Scintilla; static PRectangle PixelGridAlign(const PRectangle &rc) { // Move left and right side to nearest pixel to avoid blurry visuals - return PRectangle(round(rc.left), floor(rc.top), - round(rc.right), floor(rc.bottom)); + return PRectangle(std::round(rc.left), std::floor(rc.top), + std::round(rc.right), std::floor(rc.bottom)); } void Indicator::Draw(Surface *surface, const PRectangle &rc, const PRectangle &rcLine, const PRectangle &rcCharacter, DrawState drawState, int value) const { @@ -201,10 +201,10 @@ void Indicator::Draw(Surface *surface, const PRectangle &rc, const PRectangle &r surface->FillRectangle(rcComposition, sacDraw.fore); } else if (sacDraw.style == INDIC_POINT || sacDraw.style == INDIC_POINTCHARACTER) { if (rcCharacter.Width() >= 0.1) { - const XYPOSITION pixelHeight = floor(rc.Height() - 1.0f); // 1 pixel onto next line if multiphase + const XYPOSITION pixelHeight = std::floor(rc.Height() - 1.0f); // 1 pixel onto next line if multiphase const XYPOSITION x = (sacDraw.style == INDIC_POINT) ? (rcCharacter.left) : ((rcCharacter.right + rcCharacter.left) / 2); - const XYPOSITION ix = round(x); - const XYPOSITION iy = floor(rc.top + 1.0f); + const XYPOSITION ix = std::round(x); + const XYPOSITION iy = std::floor(rc.top + 1.0f); Point pts[] = { Point(ix - pixelHeight, iy + pixelHeight), // Left Point(ix + pixelHeight, iy + pixelHeight), // Right |