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authormitchell <unknown>2019-03-31 23:20:01 -0400
committermitchell <unknown>2019-03-31 23:20:01 -0400
commit2c20e36f4ec739fd0887aceda589fce2c1757342 (patch)
tree7a00c34eab91ecec5e28a45df72f22d3c99d8701 /src/Indicator.cxx
parentde07b9abd6711d657c170de23871ddb5503a1011 (diff)
downloadscintilla-mirror-2c20e36f4ec739fd0887aceda589fce2c1757342.tar.gz
Backport: Use generic versions of ceil, floor, round, lround, trunc from <cmath>.
Backport of changeset 7329:2662ef098d93, but without std::round and std::lround, since older Mac OSX SDKs may not have them.
Diffstat (limited to 'src/Indicator.cxx')
-rw-r--r--src/Indicator.cxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Indicator.cxx b/src/Indicator.cxx
index 544bd571d..24cd40820 100644
--- a/src/Indicator.cxx
+++ b/src/Indicator.cxx
@@ -25,8 +25,8 @@ using namespace Scintilla;
static PRectangle PixelGridAlign(const PRectangle &rc) {
// Move left and right side to nearest pixel to avoid blurry visuals
- return PRectangle(round(rc.left), floor(rc.top),
- round(rc.right), floor(rc.bottom));
+ return PRectangle(round(rc.left), std::floor(rc.top),
+ round(rc.right), std::floor(rc.bottom));
}
void Indicator::Draw(Surface *surface, const PRectangle &rc, const PRectangle &rcLine, const PRectangle &rcCharacter, DrawState drawState, int value) const {
@@ -201,10 +201,10 @@ void Indicator::Draw(Surface *surface, const PRectangle &rc, const PRectangle &r
surface->FillRectangle(rcComposition, sacDraw.fore);
} else if (sacDraw.style == INDIC_POINT || sacDraw.style == INDIC_POINTCHARACTER) {
if (rcCharacter.Width() >= 0.1) {
- const XYPOSITION pixelHeight = floor(rc.Height() - 1.0f); // 1 pixel onto next line if multiphase
+ const XYPOSITION pixelHeight = std::floor(rc.Height() - 1.0f); // 1 pixel onto next line if multiphase
const XYPOSITION x = (sacDraw.style == INDIC_POINT) ? (rcCharacter.left) : ((rcCharacter.right + rcCharacter.left) / 2);
const XYPOSITION ix = round(x);
- const XYPOSITION iy = floor(rc.top + 1.0f);
+ const XYPOSITION iy = std::floor(rc.top + 1.0f);
Point pts[] = {
Point(ix - pixelHeight, iy + pixelHeight), // Left
Point(ix + pixelHeight, iy + pixelHeight), // Right