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authornyamatongwe <devnull@localhost>2009-07-21 09:05:43 +0000
committernyamatongwe <devnull@localhost>2009-07-21 09:05:43 +0000
commitd6c7ef2346d60ad934231d6b4bf6d342b278a0d4 (patch)
tree6039e12ca6c8f447ca34fbe3c3b0195d4c3a2372 /src/LexHaskell.cxx
parent276e578482a2c83e16ac51d06058afa4213fccbc (diff)
downloadscintilla-mirror-d6c7ef2346d60ad934231d6b4bf6d342b278a0d4.tar.gz
Using a much simpler property set implementation.
Accessor objects use the PropertyGet interface to access just the property set methods they need. Removed SString.
Diffstat (limited to 'src/LexHaskell.cxx')
-rw-r--r--src/LexHaskell.cxx3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/LexHaskell.cxx b/src/LexHaskell.cxx
index 3213bd520..b528f3f0e 100644
--- a/src/LexHaskell.cxx
+++ b/src/LexHaskell.cxx
@@ -25,6 +25,7 @@
#include "Platform.h"
#include "PropSet.h"
+#include "PropSetSimple.h"
#include "Accessor.h"
#include "StyleContext.h"
#include "KeyWords.h"
@@ -225,7 +226,7 @@ static const char* LexerName = "haskell";
void EXT_LEXER_DECL Lex(unsigned int lexer, unsigned int startPos, int length, int initStyle,
char *words[], WindowID window, char *props)
{
- PropSet ps;
+ PropSetSimple ps;
ps.SetMultiple(props);
WindowAccessor wa(window, ps);