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author | Neil <nyamatongwe@gmail.com> | 2021-03-20 12:10:14 +1100 |
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committer | Neil <nyamatongwe@gmail.com> | 2021-03-20 12:10:14 +1100 |
commit | 2813306346e4087679915c2b30f1be4949f0228a (patch) | |
tree | b503f9539900c5623f50e8d6a88da14df7e9ed24 /src | |
parent | 2f0011955fe7d3ac0b80247abc88ee0461104eb6 (diff) | |
download | scintilla-mirror-2813306346e4087679915c2b30f1be4949f0228a.tar.gz |
Use SurfaceMode struct as a way to inform Surface of modes like code page and
bidirectional options in an extensible way instead of adding a call for each
element.
Diffstat (limited to 'src')
-rw-r--r-- | src/Platform.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/Platform.h b/src/Platform.h index 568c571cc..3afa24c92 100644 --- a/src/Platform.h +++ b/src/Platform.h @@ -163,6 +163,17 @@ public: }; /** + * Parameters for surfaces. + */ +struct SurfaceMode { + int codePage = 0; + bool bidiR2L = false; + SurfaceMode() = default; + explicit SurfaceMode(int codePage_, bool bidiR2L_) noexcept : codePage(codePage_), bidiR2L(bidiR2L_) { + } +}; + +/** * A surface abstracts a place to draw. */ class Surface { @@ -179,6 +190,8 @@ public: virtual void Init(SurfaceID sid, WindowID wid)=0; virtual void InitPixMap(int width, int height, Surface *surface_, WindowID wid)=0; + virtual void SetMode(SurfaceMode mode)=0; + enum class Ends { semiCircles = 0x0, leftFlat = 0x1, |