diff options
-rw-r--r-- | doc/ScintillaDoc.html | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/doc/ScintillaDoc.html b/doc/ScintillaDoc.html index a54545ca3..f130fe4f8 100644 --- a/doc/ScintillaDoc.html +++ b/doc/ScintillaDoc.html @@ -2136,7 +2136,7 @@ struct TextToFind { <a class="message" href="#SCI_GETUSEPALETTE">SCI_GETUSEPALETTE</a><br /> <a class="message" href="#SCI_SETBUFFEREDDRAW">SCI_SETBUFFEREDDRAW(bool isBuffered)</a><br /> <a class="message" href="#SCI_GETBUFFEREDDRAW">SCI_GETBUFFEREDDRAW</a><br /> - <a class="message" href="#SCI_SETTWOPHASEDRAW">SCI_SETTWOPHASEDRAW</a><br /> + <a class="message" href="#SCI_SETTWOPHASEDRAW">SCI_SETTWOPHASEDRAW(bool twoPhase)</a><br /> <a class="message" href="#SCI_GETTWOPHASEDRAW">SCI_GETTWOPHASEDRAW</a><br /> <a class="message" href="#SCI_SETCODEPAGE">SCI_SETCODEPAGE(int codePage)</a><br /> <a class="message" href="#SCI_GETCODEPAGE">SCI_GETCODEPAGE</a><br /> @@ -2182,14 +2182,16 @@ struct TextToFind { bitmap to the screen. This avoids flickering although it does take longer. The default is for drawing to be buffered.</p> - <p><b id="SCI_SETTWOPHASEDRAW">SCI_SETTWOPHASEDRAW(bool isBuffered)</b><br /> + <p><b id="SCI_SETTWOPHASEDRAW">SCI_SETTWOPHASEDRAW(bool twoPhase)</b><br /> <b id="SCI_GETTWOPHASEDRAW">SCI_GETTWOPHASEDRAW</b><br /> Two phase drawing is a better but slower way of drawing text. In single phase drawing each run of characters in one style is drawn along with its background. - If a character overhangs the end of a run, such as in "T." where the "T" is in a different style - from the ".", then this can cause the right hand side of the "T" to be overdrawn by the background of - the "." which cuts it off. Two phase drawing fixes this by drawing all the backgrounds first and then - drawing the text in transparent mode. Two phase drawing may flicker more than single phase + If a character overhangs the end of a run, such as in "<i>V</i>_" where the + "<i>V</i>" is in a different style from the "_", then this can cause the right hand + side of the "<i>V</i>" to be overdrawn by the background of the "_" which + cuts it off. Two phase drawing + fixes this by drawing all the backgrounds first and then drawing the text in + transparent mode. Two phase drawing may flicker more than single phase unless buffered drawing is on. The default is for drawing to be two phase.</p> <p><b id="SCI_SETCODEPAGE">SCI_SETCODEPAGE(int codePage)</b><br /> |