diff options
-rw-r--r-- | doc/ScintillaHistory.html | 4 | ||||
-rw-r--r-- | src/Editor.cxx | 8 |
2 files changed, 11 insertions, 1 deletions
diff --git a/doc/ScintillaHistory.html b/doc/ScintillaHistory.html index 08ddb7571..9a77f6bcf 100644 --- a/doc/ScintillaHistory.html +++ b/doc/ScintillaHistory.html @@ -583,6 +583,10 @@ <a href="https://sourceforge.net/p/scintilla/bugs/2152/">Bug #2152</a>. </li> <li> + Crash fixed with Direct2D on Win32 when updating driver. + <a href="https://sourceforge.net/p/scintilla/bugs/2138/">Bug #2138</a>. + </li> + <li> For SciTE on Win32, fix crashes when Lua script closes application. <a href="https://sourceforge.net/p/scintilla/bugs/2155/">Bug #2155</a>. </li> diff --git a/src/Editor.cxx b/src/Editor.cxx index 016ef3383..9c4ad2d4f 100644 --- a/src/Editor.cxx +++ b/src/Editor.cxx @@ -1752,7 +1752,13 @@ void Editor::Paint(Surface *surfaceWindow, PRectangle rcArea) { } RefreshPixMaps(surfaceWindow); // In case pixmaps invalidated by scrollbar change } - PLATFORM_ASSERT(marginView.pixmapSelPattern->Initialised()); + + if (!marginView.pixmapSelPattern->Initialised()) { + // When Direct2D is used, pixmap creation may fail with D2DERR_RECREATE_TARGET so + // abandon this paint to avoid further failures. + // Main drawing surface and pixmaps should be recreated by next paint. + return; + } if (!view.bufferedDraw) surfaceWindow->SetClip(rcArea); |