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-rw-r--r--doc/ScintillaHistory.html3
-rw-r--r--src/Editor.cxx10
-rw-r--r--src/Editor.h3
3 files changed, 13 insertions, 3 deletions
diff --git a/doc/ScintillaHistory.html b/doc/ScintillaHistory.html
index c858b31fd..024d1216f 100644
--- a/doc/ScintillaHistory.html
+++ b/doc/ScintillaHistory.html
@@ -566,6 +566,9 @@
<li>
On Win32, removed special handling of non-0 wParam to WM_PAINT.
</li>
+ <li>
+ Avoid potential long hangs with idle styling for huge documents on Cocoa and GTK.
+ </li>
<ul>
<h3>
<a href="https://www.scintilla.org/scite414.zip">Release 4.1.4</a>
diff --git a/src/Editor.cxx b/src/Editor.cxx
index 9821b1195..953cae81a 100644
--- a/src/Editor.cxx
+++ b/src/Editor.cxx
@@ -2662,12 +2662,16 @@ void Editor::NotifyModified(Document *, DocModification mh, void *) {
}
if (paintState == notPainting && !CanDeferToLastStep(mh)) {
- QueueIdleWork(WorkNeeded::workStyle, pdoc->Length());
+ if (SynchronousStylingToVisible()) {
+ QueueIdleWork(WorkNeeded::workStyle, pdoc->Length());
+ }
Redraw();
}
} else {
if (paintState == notPainting && mh.length && !CanEliminate(mh)) {
- QueueIdleWork(WorkNeeded::workStyle, mh.position + mh.length);
+ if (SynchronousStylingToVisible()) {
+ QueueIdleWork(WorkNeeded::workStyle, mh.position + mh.length);
+ }
InvalidateRange(mh.position, mh.position + mh.length);
}
}
@@ -5068,7 +5072,7 @@ void Editor::StyleToPositionInView(Sci::Position pos) {
}
Sci::Position Editor::PositionAfterMaxStyling(Sci::Position posMax, bool scrolling) const {
- if ((idleStyling == SC_IDLESTYLING_NONE) || (idleStyling == SC_IDLESTYLING_AFTERVISIBLE)) {
+ if (SynchronousStylingToVisible()) {
// Both states do not limit styling
return posMax;
}
diff --git a/src/Editor.h b/src/Editor.h
index 9d0783f09..eb921541f 100644
--- a/src/Editor.h
+++ b/src/Editor.h
@@ -522,6 +522,9 @@ protected: // ScintillaBase subclass needs access to much of Editor
Sci::Position PositionAfterMaxStyling(Sci::Position posMax, bool scrolling) const;
void StartIdleStyling(bool truncatedLastStyling);
void StyleAreaBounded(PRectangle rcArea, bool scrolling);
+ constexpr bool SynchronousStylingToVisible() const noexcept {
+ return (idleStyling == SC_IDLESTYLING_NONE) || (idleStyling == SC_IDLESTYLING_AFTERVISIBLE);
+ }
void IdleStyling();
virtual void IdleWork();
virtual void QueueIdleWork(WorkNeeded::workItems items, Sci::Position upTo=0);