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Diffstat (limited to 'lexers/LexCmake.cxx')
-rw-r--r-- | lexers/LexCmake.cxx | 457 |
1 files changed, 457 insertions, 0 deletions
diff --git a/lexers/LexCmake.cxx b/lexers/LexCmake.cxx new file mode 100644 index 000000000..1f51f474e --- /dev/null +++ b/lexers/LexCmake.cxx @@ -0,0 +1,457 @@ +// Scintilla source code edit control +/** @file LexCmake.cxx + ** Lexer for Cmake + **/ +// Copyright 2007 by Cristian Adam <cristian [dot] adam [at] gmx [dot] net> +// based on the NSIS lexer +// The License.txt file describes the conditions under which this software may be distributed. +#include <stdlib.h> +#include <string.h> +#include <ctype.h> +#include <stdio.h> +#include <stdarg.h> + +#include "Platform.h" + +#include "CharClassify.h" +#include "PropSet.h" +#include "Accessor.h" +#include "KeyWords.h" +#include "Scintilla.h" +#include "SciLexer.h" + +#ifdef SCI_NAMESPACE +using namespace Scintilla; +#endif + +static bool isCmakeNumber(char ch) +{ + return(ch >= '0' && ch <= '9'); +} + +static bool isCmakeChar(char ch) +{ + return(ch == '.' ) || (ch == '_' ) || isCmakeNumber(ch) || (ch >= 'A' && ch <= 'Z') || (ch >= 'a' && ch <= 'z'); +} + +static bool isCmakeLetter(char ch) +{ + return(ch >= 'A' && ch <= 'Z') || (ch >= 'a' && ch <= 'z'); +} + +static bool CmakeNextLineHasElse(unsigned int start, unsigned int end, Accessor &styler) +{ + int nNextLine = -1; + for ( unsigned int i = start; i < end; i++ ) { + char cNext = styler.SafeGetCharAt( i ); + if ( cNext == '\n' ) { + nNextLine = i+1; + break; + } + } + + if ( nNextLine == -1 ) // We never foudn the next line... + return false; + + for ( unsigned int firstChar = nNextLine; firstChar < end; firstChar++ ) { + char cNext = styler.SafeGetCharAt( firstChar ); + if ( cNext == ' ' ) + continue; + if ( cNext == '\t' ) + continue; + if ( styler.Match(firstChar, "ELSE") || styler.Match(firstChar, "else")) + return true; + break; + } + + return false; +} + +static int calculateFoldCmake(unsigned int start, unsigned int end, int foldlevel, Accessor &styler, bool bElse) +{ + // If the word is too long, it is not what we are looking for + if ( end - start > 20 ) + return foldlevel; + + int newFoldlevel = foldlevel; + + char s[20]; // The key word we are looking for has atmost 13 characters + for (unsigned int i = 0; i < end - start + 1 && i < 19; i++) { + s[i] = static_cast<char>( styler[ start + i ] ); + s[i + 1] = '\0'; + } + + if ( CompareCaseInsensitive(s, "IF") == 0 || CompareCaseInsensitive(s, "WHILE") == 0 + || CompareCaseInsensitive(s, "MACRO") == 0 || CompareCaseInsensitive(s, "FOREACH") == 0 + || CompareCaseInsensitive(s, "ELSEIF") == 0 ) + newFoldlevel++; + else if ( CompareCaseInsensitive(s, "ENDIF") == 0 || CompareCaseInsensitive(s, "ENDWHILE") == 0 + || CompareCaseInsensitive(s, "ENDMACRO") == 0 || CompareCaseInsensitive(s, "ENDFOREACH") == 0) + newFoldlevel--; + else if ( bElse && CompareCaseInsensitive(s, "ELSEIF") == 0 ) + newFoldlevel++; + else if ( bElse && CompareCaseInsensitive(s, "ELSE") == 0 ) + newFoldlevel++; + + return newFoldlevel; +} + +static int classifyWordCmake(unsigned int start, unsigned int end, WordList *keywordLists[], Accessor &styler ) +{ + char word[100] = {0}; + char lowercaseWord[100] = {0}; + + WordList &Commands = *keywordLists[0]; + WordList &Parameters = *keywordLists[1]; + WordList &UserDefined = *keywordLists[2]; + + for (unsigned int i = 0; i < end - start + 1 && i < 99; i++) { + word[i] = static_cast<char>( styler[ start + i ] ); + lowercaseWord[i] = static_cast<char>(tolower(word[i])); + } + + // Check for special words... + if ( CompareCaseInsensitive(word, "MACRO") == 0 || CompareCaseInsensitive(word, "ENDMACRO") == 0 ) + return SCE_CMAKE_MACRODEF; + + if ( CompareCaseInsensitive(word, "IF") == 0 || CompareCaseInsensitive(word, "ENDIF") == 0 ) + return SCE_CMAKE_IFDEFINEDEF; + + if ( CompareCaseInsensitive(word, "ELSEIF") == 0 || CompareCaseInsensitive(word, "ELSE") == 0 ) + return SCE_CMAKE_IFDEFINEDEF; + + if ( CompareCaseInsensitive(word, "WHILE") == 0 || CompareCaseInsensitive(word, "ENDWHILE") == 0) + return SCE_CMAKE_WHILEDEF; + + if ( CompareCaseInsensitive(word, "FOREACH") == 0 || CompareCaseInsensitive(word, "ENDFOREACH") == 0) + return SCE_CMAKE_FOREACHDEF; + + if ( Commands.InList(lowercaseWord) ) + return SCE_CMAKE_COMMANDS; + + if ( Parameters.InList(word) ) + return SCE_CMAKE_PARAMETERS; + + + if ( UserDefined.InList(word) ) + return SCE_CMAKE_USERDEFINED; + + if ( strlen(word) > 3 ) { + if ( word[1] == '{' && word[strlen(word)-1] == '}' ) + return SCE_CMAKE_VARIABLE; + } + + // To check for numbers + if ( isCmakeNumber( word[0] ) ) { + bool bHasSimpleCmakeNumber = true; + for (unsigned int j = 1; j < end - start + 1 && j < 99; j++) { + if ( !isCmakeNumber( word[j] ) ) { + bHasSimpleCmakeNumber = false; + break; + } + } + + if ( bHasSimpleCmakeNumber ) + return SCE_CMAKE_NUMBER; + } + + return SCE_CMAKE_DEFAULT; +} + +static void ColouriseCmakeDoc(unsigned int startPos, int length, int, WordList *keywordLists[], Accessor &styler) +{ + int state = SCE_CMAKE_DEFAULT; + if ( startPos > 0 ) + state = styler.StyleAt(startPos-1); // Use the style from the previous line, usually default, but could be commentbox + + styler.StartAt( startPos ); + styler.GetLine( startPos ); + + unsigned int nLengthDoc = startPos + length; + styler.StartSegment( startPos ); + + char cCurrChar; + bool bVarInString = false; + bool bClassicVarInString = false; + + unsigned int i; + for ( i = startPos; i < nLengthDoc; i++ ) { + cCurrChar = styler.SafeGetCharAt( i ); + char cNextChar = styler.SafeGetCharAt(i+1); + + switch (state) { + case SCE_CMAKE_DEFAULT: + if ( cCurrChar == '#' ) { // we have a comment line + styler.ColourTo(i-1, state ); + state = SCE_CMAKE_COMMENT; + break; + } + if ( cCurrChar == '"' ) { + styler.ColourTo(i-1, state ); + state = SCE_CMAKE_STRINGDQ; + bVarInString = false; + bClassicVarInString = false; + break; + } + if ( cCurrChar == '\'' ) { + styler.ColourTo(i-1, state ); + state = SCE_CMAKE_STRINGRQ; + bVarInString = false; + bClassicVarInString = false; + break; + } + if ( cCurrChar == '`' ) { + styler.ColourTo(i-1, state ); + state = SCE_CMAKE_STRINGLQ; + bVarInString = false; + bClassicVarInString = false; + break; + } + + // CMake Variable + if ( cCurrChar == '$' || isCmakeChar(cCurrChar)) { + styler.ColourTo(i-1,state); + state = SCE_CMAKE_VARIABLE; + + // If it is a number, we must check and set style here first... + if ( isCmakeNumber(cCurrChar) && (cNextChar == '\t' || cNextChar == ' ' || cNextChar == '\r' || cNextChar == '\n' ) ) + styler.ColourTo( i, SCE_CMAKE_NUMBER); + + break; + } + + break; + case SCE_CMAKE_COMMENT: + if ( cNextChar == '\n' || cNextChar == '\r' ) { + // Special case: + if ( cCurrChar == '\\' ) { + styler.ColourTo(i-2,state); + styler.ColourTo(i,SCE_CMAKE_DEFAULT); + } + else { + styler.ColourTo(i,state); + state = SCE_CMAKE_DEFAULT; + } + } + break; + case SCE_CMAKE_STRINGDQ: + case SCE_CMAKE_STRINGLQ: + case SCE_CMAKE_STRINGRQ: + + if ( styler.SafeGetCharAt(i-1) == '\\' && styler.SafeGetCharAt(i-2) == '$' ) + break; // Ignore the next character, even if it is a quote of some sort + + if ( cCurrChar == '"' && state == SCE_CMAKE_STRINGDQ ) { + styler.ColourTo(i,state); + state = SCE_CMAKE_DEFAULT; + break; + } + + if ( cCurrChar == '`' && state == SCE_CMAKE_STRINGLQ ) { + styler.ColourTo(i,state); + state = SCE_CMAKE_DEFAULT; + break; + } + + if ( cCurrChar == '\'' && state == SCE_CMAKE_STRINGRQ ) { + styler.ColourTo(i,state); + state = SCE_CMAKE_DEFAULT; + break; + } + + if ( cNextChar == '\r' || cNextChar == '\n' ) { + int nCurLine = styler.GetLine(i+1); + int nBack = i; + // We need to check if the previous line has a \ in it... + bool bNextLine = false; + + while ( nBack > 0 ) { + if ( styler.GetLine(nBack) != nCurLine ) + break; + + char cTemp = styler.SafeGetCharAt(nBack, 'a'); // Letter 'a' is safe here + + if ( cTemp == '\\' ) { + bNextLine = true; + break; + } + if ( cTemp != '\r' && cTemp != '\n' && cTemp != '\t' && cTemp != ' ' ) + break; + + nBack--; + } + + if ( bNextLine ) { + styler.ColourTo(i+1,state); + } + if ( bNextLine == false ) { + styler.ColourTo(i,state); + state = SCE_CMAKE_DEFAULT; + } + } + break; + + case SCE_CMAKE_VARIABLE: + + // CMake Variable: + if ( cCurrChar == '$' ) + state = SCE_CMAKE_DEFAULT; + else if ( cCurrChar == '\\' && (cNextChar == 'n' || cNextChar == 'r' || cNextChar == 't' ) ) + state = SCE_CMAKE_DEFAULT; + else if ( (isCmakeChar(cCurrChar) && !isCmakeChar( cNextChar) && cNextChar != '}') || cCurrChar == '}' ) { + state = classifyWordCmake( styler.GetStartSegment(), i, keywordLists, styler ); + styler.ColourTo( i, state); + state = SCE_CMAKE_DEFAULT; + } + else if ( !isCmakeChar( cCurrChar ) && cCurrChar != '{' && cCurrChar != '}' ) { + if ( classifyWordCmake( styler.GetStartSegment(), i-1, keywordLists, styler) == SCE_CMAKE_NUMBER ) + styler.ColourTo( i-1, SCE_CMAKE_NUMBER ); + + state = SCE_CMAKE_DEFAULT; + + if ( cCurrChar == '"' ) { + state = SCE_CMAKE_STRINGDQ; + bVarInString = false; + bClassicVarInString = false; + } + else if ( cCurrChar == '`' ) { + state = SCE_CMAKE_STRINGLQ; + bVarInString = false; + bClassicVarInString = false; + } + else if ( cCurrChar == '\'' ) { + state = SCE_CMAKE_STRINGRQ; + bVarInString = false; + bClassicVarInString = false; + } + else if ( cCurrChar == '#' ) { + state = SCE_CMAKE_COMMENT; + } + } + break; + } + + if ( state == SCE_CMAKE_COMMENT) { + styler.ColourTo(i,state); + } + else if ( state == SCE_CMAKE_STRINGDQ || state == SCE_CMAKE_STRINGLQ || state == SCE_CMAKE_STRINGRQ ) { + bool bIngoreNextDollarSign = false; + + if ( bVarInString && cCurrChar == '$' ) { + bVarInString = false; + bIngoreNextDollarSign = true; + } + else if ( bVarInString && cCurrChar == '\\' && (cNextChar == 'n' || cNextChar == 'r' || cNextChar == 't' || cNextChar == '"' || cNextChar == '`' || cNextChar == '\'' ) ) { + styler.ColourTo( i+1, SCE_CMAKE_STRINGVAR); + bVarInString = false; + bIngoreNextDollarSign = false; + } + + else if ( bVarInString && !isCmakeChar(cNextChar) ) { + int nWordState = classifyWordCmake( styler.GetStartSegment(), i, keywordLists, styler); + if ( nWordState == SCE_CMAKE_VARIABLE ) + styler.ColourTo( i, SCE_CMAKE_STRINGVAR); + bVarInString = false; + } + // Covers "${TEST}..." + else if ( bClassicVarInString && cNextChar == '}' ) { + styler.ColourTo( i+1, SCE_CMAKE_STRINGVAR); + bClassicVarInString = false; + } + + // Start of var in string + if ( !bIngoreNextDollarSign && cCurrChar == '$' && cNextChar == '{' ) { + styler.ColourTo( i-1, state); + bClassicVarInString = true; + bVarInString = false; + } + else if ( !bIngoreNextDollarSign && cCurrChar == '$' ) { + styler.ColourTo( i-1, state); + bVarInString = true; + bClassicVarInString = false; + } + } + } + + // Colourise remaining document + styler.ColourTo(nLengthDoc-1,state); +} + +static void FoldCmakeDoc(unsigned int startPos, int length, int, WordList *[], Accessor &styler) +{ + // No folding enabled, no reason to continue... + if ( styler.GetPropertyInt("fold") == 0 ) + return; + + bool foldAtElse = styler.GetPropertyInt("fold.at.else", 0) == 1; + + int lineCurrent = styler.GetLine(startPos); + unsigned int safeStartPos = styler.LineStart( lineCurrent ); + + bool bArg1 = true; + int nWordStart = -1; + + int levelCurrent = SC_FOLDLEVELBASE; + if (lineCurrent > 0) + levelCurrent = styler.LevelAt(lineCurrent-1) >> 16; + int levelNext = levelCurrent; + + for (unsigned int i = safeStartPos; i < startPos + length; i++) { + char chCurr = styler.SafeGetCharAt(i); + + if ( bArg1 ) { + if ( nWordStart == -1 && (isCmakeLetter(chCurr)) ) { + nWordStart = i; + } + else if ( isCmakeLetter(chCurr) == false && nWordStart > -1 ) { + int newLevel = calculateFoldCmake( nWordStart, i-1, levelNext, styler, foldAtElse); + + if ( newLevel == levelNext ) { + if ( foldAtElse ) { + if ( CmakeNextLineHasElse(i, startPos + length, styler) ) + levelNext--; + } + } + else + levelNext = newLevel; + bArg1 = false; + } + } + + if ( chCurr == '\n' ) { + if ( bArg1 && foldAtElse) { + if ( CmakeNextLineHasElse(i, startPos + length, styler) ) + levelNext--; + } + + // If we are on a new line... + int levelUse = levelCurrent; + int lev = levelUse | levelNext << 16; + if (levelUse < levelNext ) + lev |= SC_FOLDLEVELHEADERFLAG; + if (lev != styler.LevelAt(lineCurrent)) + styler.SetLevel(lineCurrent, lev); + + lineCurrent++; + levelCurrent = levelNext; + bArg1 = true; // New line, lets look at first argument again + nWordStart = -1; + } + } + + int levelUse = levelCurrent; + int lev = levelUse | levelNext << 16; + if (levelUse < levelNext) + lev |= SC_FOLDLEVELHEADERFLAG; + if (lev != styler.LevelAt(lineCurrent)) + styler.SetLevel(lineCurrent, lev); +} + +static const char * const cmakeWordLists[] = { + "Commands", + "Parameters", + "UserDefined", + 0, + 0,}; + +LexerModule lmCmake(SCLEX_CMAKE, ColouriseCmakeDoc, "cmake", FoldCmakeDoc, cmakeWordLists); |