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diff --git a/test/unit/testGeometry.cxx b/test/unit/testGeometry.cxx
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+/** @file testDocument.cxx
+ ** Unit Tests for Scintilla internal data structures
+ **/
+
+#include <cstdint>
+
+#include "Geometry.h"
+
+#include "catch.hpp"
+
+using namespace Scintilla;
+using namespace Scintilla::Internal;
+
+// Test Geometry.
+
+TEST_CASE("Point") {
+
+ SECTION("Point") {
+ constexpr Point pt(1.0, 2.0);
+ REQUIRE(pt.x == 1.0);
+ REQUIRE(pt.y == 2.0);
+
+ constexpr Point pti = Point::FromInts(1, 2);
+ REQUIRE(pt == pti);
+
+ constexpr Point pt2 = pt + pt;
+ REQUIRE(pt != pt2);
+
+ constexpr Point ptBack = pt2 - pt;
+ REQUIRE(pt == ptBack);
+ }
+
+}
+
+TEST_CASE("Interval") {
+
+ SECTION("Interval") {
+ constexpr Interval interval { 1.0, 2.0 };
+ REQUIRE(interval.left == 1.0);
+ REQUIRE(interval.right == 2.0);
+ REQUIRE(interval.Width() == 1.0);
+ REQUIRE(!interval.Empty());
+
+ constexpr Interval empty { 4.0, 4.0 };
+ REQUIRE(empty.Empty());
+ REQUIRE(empty.Width() == 0.0);
+ REQUIRE(!(interval == empty));
+ REQUIRE(!(interval.Intersects(empty)));
+
+ constexpr Interval inside { 1.7, 1.8 };
+ REQUIRE(interval.Intersects(inside));
+ constexpr Interval straddles { 1.7, 2.8 };
+ REQUIRE(interval.Intersects(straddles));
+ }
+
+ SECTION("Interval") {
+ constexpr Interval interval1{ 1.0, 3.0 };
+ constexpr Interval interval2{ 2.0, 4.0 };
+ REQUIRE(Intersection(interval1, interval2) == Interval{ 2.0, 3.0 });
+ }
+}
+
+TEST_CASE("PRectangle") {
+
+ SECTION("PRectangle") {
+ constexpr PRectangle rc(1.0, 2.0, 3.0, 4.0);
+ REQUIRE(rc.left == 1.0);
+ REQUIRE(rc.top == 2.0);
+ REQUIRE(rc.right == 3.0);
+ REQUIRE(rc.bottom == 4.0);
+ REQUIRE(rc.Width() == 2.0);
+ REQUIRE(rc.Height() == 2.0);
+ REQUIRE(!rc.Empty());
+
+ constexpr PRectangle rci = PRectangle::FromInts(1, 2, 3, 4);
+ REQUIRE(rc == rci);
+
+ constexpr PRectangle rcEmpty;
+ REQUIRE(rcEmpty.Empty());
+ }
+
+ SECTION("Contains") {
+ constexpr PRectangle rc(1.0, 2.0, 3.0, 4.0);
+ constexpr Point pt(1.5, 2.5);
+ REQUIRE(rc.Contains(pt));
+ REQUIRE(rc.ContainsWholePixel(pt));
+ constexpr Point ptNearEdge(2.9, 2.5);
+ REQUIRE(rc.Contains(ptNearEdge));
+ REQUIRE(!rc.ContainsWholePixel(ptNearEdge));
+ constexpr Point ptOutside(1.5, 20.5);
+ REQUIRE(!rc.Contains(ptOutside));
+ REQUIRE(!rc.ContainsWholePixel(ptOutside));
+
+ constexpr PRectangle rcInside(1.5, 2.0, 2.5, 4.0);
+ REQUIRE(rc.Contains(rcInside));
+ REQUIRE(rc.Intersects(rcInside));
+
+ constexpr PRectangle rcIntersects(1.5, 2.0, 3.5, 4.0);
+ REQUIRE(!rc.Contains(rcIntersects));
+ REQUIRE(rc.Intersects(rcIntersects));
+
+ constexpr PRectangle rcSeparate(11.0, 12.0, 13.0, 14.0);
+ REQUIRE(!rc.Contains(rcSeparate));
+ REQUIRE(!rc.Intersects(rcSeparate));
+
+ constexpr Point ptCentre = rc.Centre();
+ REQUIRE(ptCentre == Point(2.0, 3.0));
+ }
+
+ SECTION("Move") {
+ PRectangle rc(1.0, 2.0, 3.0, 4.0);
+ rc.Move(1.0, 10.0);
+ REQUIRE(rc == PRectangle(2.0, 12.0, 4.0, 14.0));
+ }
+
+ SECTION("Inset") {
+ constexpr PRectangle rc(1.0, 2.0, 3.0, 4.0);
+ constexpr PRectangle rcInset = rc.Inset(0.5);
+ REQUIRE(rcInset == PRectangle(1.5, 2.5, 2.5, 3.5));
+
+ constexpr PRectangle rcInsetPt = rc.Inset(Point(0.25, 0.5));
+ REQUIRE(rcInsetPt == PRectangle(1.25, 2.5, 2.75, 3.5));
+ }
+
+ SECTION("Clamp") {
+ constexpr PRectangle rc(1.0, 2.0, 3.0, 4.0);
+
+ const PRectangle cutBottom = Clamp(rc, Edge::bottom, 3.5);
+ REQUIRE(cutBottom == PRectangle(1.0, 2.0, 3.0, 3.5));
+
+ const PRectangle justBottom = Side(rc, Edge::bottom, 0.5);
+ REQUIRE(justBottom == PRectangle(1.0, 3.5, 3.0, 4.0));
+
+ constexpr PRectangle rcInset = rc.Inset(0.5);
+ REQUIRE(rcInset == PRectangle(1.5, 2.5, 2.5, 3.5));
+
+ constexpr PRectangle rcInsetPt = rc.Inset(Point(0.25, 0.5));
+ REQUIRE(rcInsetPt == PRectangle(1.25, 2.5, 2.75, 3.5));
+
+ const Interval bounds = HorizontalBounds(rcInsetPt);
+ REQUIRE(bounds == Interval{ 1.25, 2.75 });
+
+ const PRectangle applyBounds = Intersection(rc, bounds);
+ REQUIRE(applyBounds == PRectangle(1.25, 2.0, 2.75, 4.0));
+ }
+
+ SECTION("PixelAlign") {
+ // Whole pixels
+ REQUIRE(PixelAlign(1.0, 1) == 1.0);
+ REQUIRE(PixelAlignFloor(1.0, 1) == 1.0);
+
+ REQUIRE(PixelAlign(1.25, 1) == 1.0);
+ REQUIRE(PixelAlignFloor(1.25, 1) == 1.0);
+
+ REQUIRE(PixelAlign(1.5, 1) == 2.0);
+ REQUIRE(PixelAlignFloor(1.5, 1) == 1.0);
+
+ REQUIRE(PixelAlign(1.75, 1) == 2.0);
+ REQUIRE(PixelAlignFloor(1.75, 1) == 1.0);
+
+ // Half pixels
+ REQUIRE(PixelAlign(1.0, 2) == 1.0);
+ REQUIRE(PixelAlignFloor(1.0, 2) == 1.0);
+
+ REQUIRE(PixelAlign(1.25, 2) == 1.5);
+ REQUIRE(PixelAlignFloor(1.25, 2) == 1.0);
+
+ REQUIRE(PixelAlign(1.5, 2) == 1.5);
+ REQUIRE(PixelAlignFloor(1.5, 2) == 1.5);
+
+ REQUIRE(PixelAlign(1.75, 2) == 2.0);
+ REQUIRE(PixelAlignFloor(1.75, 2) == 1.5);
+
+ REQUIRE(PixelAlign(Point(1.75, 1.25), 2) == Point(2.0, 1.5));
+ REQUIRE(PixelAlign(Point(1.5, 1.0), 2) == Point(1.5, 1.0));
+
+ // x->round, y->floored
+ REQUIRE(PixelAlign(PRectangle(1.0, 1.25, 1.5, 1.75), 2) == PRectangle(1.0, 1.0, 1.5, 1.5));
+
+ // x->outside(floor left, ceil right), y->floored
+ REQUIRE(PixelAlignOutside(PRectangle(1.1, 1.25, 1.6, 1.75), 2) == PRectangle(1.0, 1.0, 2.0, 1.5));
+ }
+
+}
+
+TEST_CASE("ColourRGBA") {
+
+ SECTION("ColourRGBA") {
+ constexpr ColourRGBA colour(0x10203040);
+ constexpr ColourRGBA colourFromRGB(0x40, 0x30, 0x20, 0x10);
+
+ REQUIRE(colour == colourFromRGB);
+ REQUIRE(colour.GetRed() == 0x40);
+ REQUIRE(colour.GetGreen() == 0x30);
+ REQUIRE(colour.GetBlue() == 0x20);
+ REQUIRE(colour.GetAlpha() == 0x10);
+ REQUIRE(!colour.IsOpaque());
+ REQUIRE(colour.AsInteger() == 0x10203040);
+
+ REQUIRE(ColourRGBA(colour, 0x80) == ColourRGBA(0x40, 0x30, 0x20, 0x80));
+ REQUIRE(ColourRGBA::FromRGB(0x203040) == ColourRGBA(0x40, 0x30, 0x20, 0xff));
+ REQUIRE(ColourRGBA::FromIpRGB(0x203040) == ColourRGBA(0x40, 0x30, 0x20, 0xff));
+
+ constexpr ColourRGBA colour01(0x00ff00ff);
+ REQUIRE(colour01.GetRedComponent() == 1.0);
+ REQUIRE(colour01.GetGreenComponent() == 0.0);
+ REQUIRE(colour01.GetBlueComponent() == 1.0);
+ REQUIRE(colour01.GetAlphaComponent() == 0.0);
+
+ // Opaque colours
+ constexpr ColourRGBA colourRGB(0xff203040);
+ REQUIRE(colourRGB.IsOpaque());
+ constexpr ColourRGBA colourOpaque(0x40, 0x30, 0x20, 0xff);
+ REQUIRE(colourRGB == colourOpaque);
+
+ REQUIRE(colourRGB.OpaqueRGB() == 0x203040);
+ REQUIRE(colourRGB.WithoutAlpha() == ColourRGBA(0x40, 0x30, 0x20, 0));
+ }
+
+ SECTION("Mixing") {
+ constexpr ColourRGBA colourMin(0x10, 0x20, 0x30, 0x40);
+ constexpr ColourRGBA colourMax(0x30, 0x60, 0x90, 0xC0);
+
+ constexpr ColourRGBA colourMid(0x20, 0x40, 0x60, 0x80);
+ REQUIRE(colourMin.MixedWith(colourMax) == colourMid);
+ REQUIRE(colourMin.MixedWith(colourMax, 0.5) == colourMid);
+
+ // 3/4 between min and max
+ constexpr ColourRGBA colour75(0x28, 0x50, 0x78, 0xA0);
+ REQUIRE(colourMin.MixedWith(colourMax, 0.75) == colour75);
+ }
+
+}