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2021-03-27Add APIs for setting translucency and stroke width of markers.Neil3-20/+45
2021-03-27Add API for setting stroke width of indicators.Neil3-1/+14
2021-03-26Bug [#2224]. Switch XYPOSITION to double so it has more precision to fixNeil3-6/+9
problems with very long documents. Fixes uneven line heights on Cocoa after around 1.1 million lines.
2021-03-26Minor changes: const, constexpr, and noexcept.Neil3-6/+6
2021-03-26Avoid warning for overflow.Neil1-1/+1
2021-03-22Remove IntegerRectangle.h as not widely usefulNeil1-29/+0
Add IntegerRectangle struct for local use in PlatGTK.cxx.
2021-03-22Use XYPOSITION for xStart parameter as it is only passed as XYPOSITION.Neil3-5/+5
2021-03-25Remove old Surface methods that have been replaced.Neil1-15/+0
2021-03-25Add conversion from ColourDesired to Fill as that avoids explicit constructors.Neil1-0/+3
2021-03-22Replace multiple mode setting calls on Surface with SetMode as this isNeil1-6/+2
extensible. For CallTip, GTK and Qt hardcode BidiR2L to false as they don't support bidirectional, its the same as current, and the BidiR2L state on EditModel isn't easily accessible.
2021-03-22Use PolyLine to simplify wrap marker arrows and allow thicker strokes when thereNeil1-28/+32
is space.
2021-03-22Replace multiple calls when drawing boxes with Surface::RectangleFrame.Neil1-32/+9
Replace annotation boxing logic with calls to FillRectangle and Side. Switch to new AlphaRectangle signature. These will allow changing stroke width in future.
2021-03-21Update DrawTabArrow with new Surface calls so it can draw a thicker translucentNeil1-16/+25
arrow when an API is defined.
2021-03-20Replace FillRectangle with FillRectangleAligned as FillRectangle will stopNeil1-50/+49
aligning to pixel boundaries. Use Surface::SetMode as simpler and its predecessors will be removed.
2021-03-20Update CallTip with new Surface APIs.Neil1-26/+24
2021-03-20Use new Surface APIs for marker drawing. Clipping allows rounded fold markers toNeil2-273/+286
be highlighted better.
2021-03-20Use new Surface APIs that can adapt to different stroke widths and use clippingNeil1-93/+102
to allow more accurate less complex drawing code.
2021-03-20Use Surface::AllocatePixMap instead of changing an existing surface withNeil6-83/+34
InitPixMap. Changed DropGraphics from releasing surfaces to deleting them. This simplifies code and the added cost of allocating a new Surface is small.
2021-03-25Translucent text.Neil1-6/+6
2021-03-20Add AllocatePixMap method on Surface to create a pixmap surface.Neil1-0/+1
2021-03-20Use SurfaceMode struct as a way to inform Surface of modes like code page andNeil1-0/+13
bidirectional options in an extensible way instead of adding a call for each element.
2021-03-25Add FillRectangleAligned to align rectangle to pixel grid on x-axis beforeNeil1-0/+1
filling it to avoid partially drawn pixels on left and right edges.
2021-03-20Implement LineDraw and PolyLine.Neil1-0/+2
2021-03-20Implement Stadium on all platforms except for Win32 GDI.Neil1-0/+9
2021-03-20Implement RectangleFrame.Neil1-0/+1
2021-03-25Use FillStroke for parameters to Polygon, RectangleDraw, RoundedRectangle, andNeil1-0/+4
Ellipse.
2021-03-19Support strokeWidth and float cornerSize in AlphaRectangle. Use FillStrokeNeil1-0/+1
instead of separate colour and alpha arguments.
2021-03-25Implement translucent FillRectangle.Neil1-0/+1
2021-03-25Shorten names as containers provide context.Neil1-7/+7
2021-03-19UTF-8 text drawing and measurement.Neil1-0/+7
Move SurfaceGDI::WidthText to match declaration order.
2021-03-19Add an explicit FlushDrawing method to Surface that should be called afterNeil4-0/+7
completing a bitmap. Currently only has a real implementation on Direct2D. Avoiding implicit flushes inside Copy and FillRectangle produced a 23% speed improvement on files with about 1 indentation guide per line as the drawing pipeline was being flushed for each indentation guide.
2021-03-19Implement PopClip to allow local clipping.Neil3-1/+12
2021-03-19Add Surface::PixelDivisions which detects 'retina' displays that useNeil1-0/+1
multiple display pixels per logical pixel. Likely will only return >1 for Apple displays. Can be used for finer placement of elements.
2021-03-19Add Platform::Supports for SupportsFeature API.Neil2-2/+4
2021-03-19Add Geometry.cxx for geometric and colour operations too complex for headers.Neil2-7/+191
Add FillStroke to hold parameters for drawing shapes.
2021-03-19Add localeName to FontParameters for Bug [#2027].Neil1-2/+7
2021-03-19Switch enum to enum class.Neil15-279/+306
2021-03-19Protect against exceptions from ILexer5::Release as called inside destructor.Neil1-2/+10
2021-03-19Make simple constructor constexpr.Neil1-1/+1
2021-03-19Add SupportsFeature API but leave empty for now with no features defined.Neil2-0/+8
2020-06-24Converting between UTF-8 and current encoding.Neil1-0/+3
Allows platform-independent code to be written just to handle Unicode.
2021-03-18Make Surface::Release and callers (where possible) noexcept.Neil7-7/+7
2021-03-18Use unique_ptr to add to RGBAImageSet.Neil2-8/+3
2021-03-18Use unique_ptr for CaseFolderForEncoding to show transfer of ownership.Neil4-6/+6
2021-03-18Use unique_ptr for Surface::Allocate to show transfer of ownership.Neil5-10/+10
2021-03-18std::optional is a basic vocabulary type that may be used widely so includeNeil21-0/+21
almost everywhere.
2021-03-18Move assert and debug trace functions into their own header Debugging.h.Neil23-35/+65
PLATFORM_ASSERT is used in data structure headers which led to including graphics and windowing APIs in data structure modules.
2021-03-18ListBox options API. ListOptions is currently empty but may contain list itemNeil1-0/+4
colours in the future.
2021-03-17Use unique_ptr for ListBox::Allocate to show transfer of ownership.Neil2-2/+2
2021-03-17Change Window::Cursor to an enum class.Neil2-12/+12