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:
scintilla-mirror
master
sciteco-dev-pre-v2.0.0
sciteco-rel-5-1-3
sciteco-rel-5-3-4
sciteco-rel-5-5-2
sciteco-rel-5-5-4
sciteco-rel-5-5-7
sciteco-rel-5-5-8
Git mirror of the Scintilla editor component. Referenced by the SciTECO repository.
Robin Haberkorn
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2021-05-17
Fix issues reported by Coverity and Visual C++ Analysis.
Neil
2
-21
/
+31
2021-05-16
Remove untenable noexcept as RGBAImageSet constructor can throw.
Neil
1
-1
/
+1
2021-05-11
Implement UpdateBaseElements on Win32 to update colours to match current system
Neil
1
-0
/
+21
2021-05-09
Feature [feature-requests:1405]. Enable hardware-enforced stack protection in
Neil
1
-0
/
+1
2021-05-08
Feature [feature-requests:1405]. Enable hardware-enforced stack protection.
Neil
1
-2
/
+5
2021-05-03
Rename Opaque to WithoutAlpha as it returns a colour with 0 alpha. New Opaque
Neil
1
-2
/
+2
2021-04-27
Rename CharacterSet and CharacterCategory modules in Scintilla to CharacterType
Neil
5
-45
/
+45
2021-04-26
Extract related groups of fields out of ViewStyle into new structs.
Neil
1
-2
/
+2
2021-04-25
Feature [feature-requests:#1402]. Unify colour type with ColourAlpha.
Neil
2
-24
/
+24
2021-04-21
Updates for 5.0.2.
rel-5-0-2
Neil
1
-2
/
+2
2021-04-20
Avoid some warnings and make similar code more consistent.
Neil
1
-15
/
+8
2021-04-20
If text format creation fails, could be because of bad locale so try "en-us".
Neil
1
-0
/
+7
2021-04-20
Bug [#2246]. Fix encoding used for DirectWrite text display.
Neil
1
-5
/
+6
2021-04-15
Bug [#2228]. Ensure sysCaretBitmap does not leak.
Mat Berchtold
1
-1
/
+6
2021-04-09
Bug [#2243]. Fix crash when technology=2 (SC_TECHNOLOGY_DIRECTWRITERETAIN).
rel-5-0-1
Neil
1
-1
/
+1
2021-04-07
Feature [feature-requests:#1364]. Correct argument to TextWide for
Neil
1
-2
/
+2
2021-04-05
Mark more destructors as noexcept. Delete unwanted LisboxX standard methods.
Neil
1
-13
/
+16
2021-04-05
Change CaseConversion to an enum class.
Neil
1
-3
/
+3
2021-04-03
Updates for 5.0.1.
Neil
1
-2
/
+2
2021-03-31
Feature [feature-requests:1393]. Optimization in SurfaceD2D::AverageCharWidth.
Zufu Liu
1
-1
/
+1
2021-03-30
Treat SC_MARK_CHARACTER as Unicode for a wider variety of symbols.
Neil
2
-2
/
+4
2021-03-29
Modify ListBox::GetValue to return a std::string to avoid fixed size buffers
Neil
1
-4
/
+3
2021-03-29
Add SCI_SETELEMENTCOLOUR and related APIs to change colours of visible elements.
Neil
2
-10
/
+29
2021-03-26
Add SC_SUPPORTS_PIXEL_MODIFICATION to differentiate character cell and
Neil
1
-1
/
+10
2021-03-26
Bug [#2224]. Switch XYPOSITION to double so it has more precision to fix
Neil
1
-71
/
+91
2021-03-26
Simplify dwordMultiplied as only ever called for ColourAlpha.
Neil
1
-9
/
+9
2021-03-22
Minimize differences between SurfaceD2D::MeasureWidthsUTF8 and MeasureWidths.
Neil
1
-6
/
+6
2021-03-25
Remove old Surface methods that have been replaced.
Neil
1
-381
/
+1
2021-03-22
Implement more support values.
Neil
1
-0
/
+2
2021-03-22
Replace multiple mode setting calls on Surface with SetMode as this is
Neil
1
-3
/
+1
2021-03-22
Use PolyLine to simplify wrap marker arrows and allow thicker strokes when there
Neil
2
-2
/
+0
2021-03-22
Replace multiple calls when drawing boxes with Surface::RectangleFrame.
Neil
2
-2
/
+0
2021-03-20
Replace FillRectangle with FillRectangleAligned as FillRectangle will stop
Neil
1
-4
/
+4
2021-03-20
Update CallTip with new Surface APIs.
Neil
2
-2
/
+0
2021-03-20
Use new Surface APIs for marker drawing. Clipping allows rounded fold markers to
Neil
2
-2
/
+0
2021-03-20
Use new Surface APIs that can adapt to different stroke widths and use clipping
Neil
2
-2
/
+0
2021-03-20
Use Surface::AllocatePixMap instead of changing an existing surface with
Neil
1
-3
/
+3
2021-03-25
Translucent text.
Neil
1
-78
/
+51
2021-03-20
Add AllocatePixMap method on Surface to create a pixmap surface.
Neil
1
-12
/
+55
2021-03-20
Use SurfaceMode struct as a way to inform Surface of modes like code page and
Neil
1
-37
/
+42
2021-03-25
Add FillRectangleAligned to align rectangle to pixel grid on x-axis before
Neil
1
-0
/
+10
2021-03-20
Implement LineDraw and PolyLine.
Neil
1
-0
/
+79
2021-03-20
Implement Stadium on all platforms except for Win32 GDI.
Neil
1
-0
/
+103
2021-03-20
Implement RectangleFrame.
Neil
1
-0
/
+18
2021-03-25
Use FillStroke for parameters to Polygon, RectangleDraw, RoundedRectangle, and
Neil
1
-6
/
+150
2021-03-19
Support strokeWidth and float cornerSize in AlphaRectangle. Use FillStroke
Neil
1
-0
/
+87
2021-03-25
Implement translucent FillRectangle.
Neil
1
-19
/
+39
2021-03-19
UTF-8 text drawing and measurement.
Neil
1
-34
/
+259
2021-03-19
Add an explicit FlushDrawing method to Surface that should be called after
Neil
1
-13
/
+12
2021-03-19
Implement PopClip to allow local clipping.
Neil
1
-0
/
+15
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