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/*
* ScintillaMacOSX.h
* tutorial
*
* Created by Evan Jones on Sun Sep 01 2002.
* Copyright (c) 2002 __MyCompanyName__. All rights reserved.
*
*/
#ifndef SCINTILLA_LISTBOX_H
#define SCINTILLA_LISTBOX_H
#include "TView.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <ctype.h>
#include <time.h>
#include "Platform.h"
#include "Scintilla.h"
static const OSType scintillaListBoxType = 'sclb';
namespace Scintilla {
class ScintillaListBox : public TView
{
public:
// Private so ScintillaListBox objects can not be copied
ScintillaListBox(const ScintillaListBox &) : TView( NULL ) {}
ScintillaListBox &operator=(const ScintillaListBox &) { return * this; }
~ScintillaListBox() {};
public:
/** This is the class ID that we've assigned to Scintilla. */
static const CFStringRef kScintillaListBoxClassID;
static const ControlKind kScintillaListBoxKind;
ScintillaListBox( void* windowid );
/** Returns the HIView object kind, needed to subclass TView. */
virtual ControlKind GetKind() { return kScintillaListBoxKind; }
private:
virtual ControlPartCode HitTest( const HIPoint& where );
virtual void Draw( RgnHandle rgn, CGContextRef gc );
virtual OSStatus MouseDown( HIPoint& location, UInt32 modifiers, EventMouseButton button, UInt32 clickCount );
virtual OSStatus MouseUp( HIPoint& location, UInt32 modifiers, EventMouseButton button, UInt32 clickCount );
public:
static HIViewRef Create();
private:
static OSStatus Construct( HIViewRef inControl, TView** outView );
};
}
#endif
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