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// Scintilla source code edit control
/** @file CharacterCategoryMap.h
** Returns the Unicode general category of a character.
** Similar code to Lexilla's lexilla/lexlib/CharacterCategory.h but renamed
** to avoid problems with builds that statically include both Scintilla and Lexilla.
**/
// Copyright 2013 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#ifndef CHARACTERCATEGORYMAP_H
#define CHARACTERCATEGORYMAP_H
namespace Scintilla::Internal {
enum CharacterCategory {
ccLu, ccLl, ccLt, ccLm, ccLo,
ccMn, ccMc, ccMe,
ccNd, ccNl, ccNo,
ccPc, ccPd, ccPs, ccPe, ccPi, ccPf, ccPo,
ccSm, ccSc, ccSk, ccSo,
ccZs, ccZl, ccZp,
ccCc, ccCf, ccCs, ccCo, ccCn
};
CharacterCategory CategoriseCharacter(int character);
// Common definitions of allowable characters in identifiers from UAX #31.
bool IsIdStart(int character);
bool IsIdContinue(int character);
bool IsXidStart(int character);
bool IsXidContinue(int character);
class CharacterCategoryMap {
private:
std::vector<unsigned char> dense;
public:
CharacterCategoryMap();
CharacterCategory CategoryFor(int character) const {
if (static_cast<size_t>(character) < dense.size()) {
return static_cast<CharacterCategory>(dense[character]);
} else {
// binary search through ranges
return CategoriseCharacter(character);
}
}
int Size() const noexcept;
void Optimize(int countCharacters);
};
}
#endif
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