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// Scintilla source code edit control
/** @file Selection.h
** Classes maintaining the selection.
**/
// Copyright 2009 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#ifndef SELECTION_H
#define SELECTION_H
#ifdef SCI_NAMESPACE
namespace Scintilla {
#endif
class SelectionPosition {
int position;
int virtualSpace;
public:
explicit SelectionPosition(int position_=INVALID_POSITION, int virtualSpace_=0) : position(position_), virtualSpace(virtualSpace_) {
PLATFORM_ASSERT(virtualSpace < 800000);
if (virtualSpace < 0)
virtualSpace = 0;
}
void Reset() {
position = 0;
virtualSpace = 0;
}
void MoveForInsertDelete(bool insertion, int startChange, int length);
bool operator ==(const SelectionPosition &other) const {
return position == other.position && virtualSpace == other.virtualSpace;
}
bool operator <(const SelectionPosition &other) const;
bool operator >(const SelectionPosition &other) const;
bool operator <=(const SelectionPosition &other) const;
bool operator >=(const SelectionPosition &other) const;
int Position() const {
return position;
}
void SetPosition(int position_) {
position = position_;
virtualSpace = 0;
}
int VirtualSpace() const {
return virtualSpace;
}
void SetVirtualSpace(int virtualSpace_) {
PLATFORM_ASSERT(virtualSpace_ < 800000);
if (virtualSpace_ >= 0)
virtualSpace = virtualSpace_;
}
void Add(int increment) {
position = position + increment;
}
bool IsValid() const {
return position >= 0;
}
};
struct SelectionRange {
SelectionPosition caret;
SelectionPosition anchor;
SelectionRange() {
}
SelectionRange(SelectionPosition single) : caret(single), anchor(single) {
}
SelectionRange(SelectionPosition caret_, SelectionPosition anchor_) : caret(caret_), anchor(anchor_) {
}
SelectionRange(int caret_, int anchor_) : caret(caret_), anchor(anchor_) {
}
bool Empty() const {
return anchor == caret;
}
int Length() const;
// int Width() const; // Like Length but takes virtual space into account
bool operator ==(const SelectionRange &other) const {
return caret == other.caret && anchor == other.anchor;
}
void Reset() {
anchor.Reset();
caret.Reset();
}
void ClearVirtualSpace() {
anchor.SetVirtualSpace(0);
caret.SetVirtualSpace(0);
}
bool Contains(int pos) const;
bool Contains(SelectionPosition sp) const;
bool ContainsCharacter(int posCharacter) const;
bool Intersect(int start, int end, SelectionPosition &selStart, SelectionPosition &selEnd) const;
SelectionPosition Start() const {
return (anchor < caret) ? anchor : caret;
}
SelectionPosition End() const {
return (anchor < caret) ? caret : anchor;
}
bool Trim(SelectionPosition startPos, SelectionPosition endPos);
// If range is all virtual collapse to start of virtual space
void MinimizeVirtualSpace();
};
class Selection {
SelectionRange *ranges;
SelectionRange rangeRectangular;
size_t allocated;
size_t nRanges;
size_t mainRange;
bool moveExtends;
void Allocate();
public:
enum selTypes { noSel, selStream, selRectangle, selLines, selThin };
selTypes selType;
Selection();
~Selection();
bool IsRectangular() const;
int MainCaret() const;
int MainAnchor() const;
SelectionRange &Rectangular();
size_t Count() const;
size_t Main() const;
void SetMain(size_t r);
SelectionRange &Range(size_t r);
SelectionRange &RangeMain();
void ClearVirtualSpace(size_t r);
bool MoveExtends() const;
void SetMoveExtends(bool moveExtends_);
bool Empty() const;
SelectionPosition Last() const;
int Length() const;
void MovePositions(bool insertion, int startChange, int length);
void TrimSelection(SelectionPosition startPos, SelectionPosition endPos);
void AddSelection(SelectionPosition spPos);
void AddSelection(SelectionPosition spStartPos, SelectionPosition spEndPos, bool anchorLeft);
bool CharacterInSelection(int posCharacter) const;
bool InSelectionForEOL(int pos) const;
int VirtualSpaceFor(int pos) const;
void Clear();
void EmptyRanges();
};
#ifdef SCI_NAMESPACE
}
#endif
#endif
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