aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/UndoHistory.cxx
blob: daae97ad5fe07566c84da47aff7a64b3c0720ab8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
// Scintilla source code edit control
/** @file UndoHistory.cxx
 ** Manages undo for the document.
 **/
// Copyright 1998-2024 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.

#include <cstddef>
#include <cstdlib>
#include <cstdint>
#include <cassert>
#include <cstring>
#include <cstdio>
#include <cstdarg>
#include <climits>

#include <stdexcept>
#include <string>
#include <string_view>
#include <vector>
#include <optional>
#include <algorithm>
#include <memory>

#include "ScintillaTypes.h"

#include "Debugging.h"

#include "Position.h"
#include "SplitVector.h"
#include "Partitioning.h"
#include "RunStyles.h"
#include "SparseVector.h"
#include "ChangeHistory.h"
#include "CellBuffer.h"
#include "UndoHistory.h"

namespace Scintilla::Internal {

template <typename T>
void VectorTruncate(std::vector<T> &v, size_t length) noexcept {
	v.erase(v.begin() + length, v.end());
}

constexpr size_t byteMask = UINT8_MAX;
constexpr size_t byteBits = 8;

size_t ReadValue(const uint8_t *bytes, size_t length) noexcept {
	size_t value = 0;
	for (size_t i = 0; i < length; i++) {
		value = (value << byteBits) + bytes[i];
	}
	return value;
}

void WriteValue(uint8_t *bytes, size_t length, size_t value) noexcept {
	for (size_t i = 0; i < length; i++) {
		bytes[length - i - 1] = value & byteMask;
		value = value >> byteBits;
	}
}

size_t ScaledVector::Size() const noexcept {
	return bytes.size() / element.size;
}

size_t ScaledVector::ValueAt(size_t index) const noexcept {
	return ReadValue(bytes.data() + index * element.size, element.size);
}

intptr_t ScaledVector::SignedValueAt(size_t index) const noexcept {
	return ReadValue(bytes.data() + index * element.size, element.size);
}

constexpr SizeMax ElementForValue(size_t value) noexcept {
	size_t maxN = byteMask;
	size_t i = 1;
	while (value > byteMask) {
		i++;
		value >>= byteBits;
		maxN = (maxN << byteBits) + byteMask;
	}
	return { i, maxN };
}

void ScaledVector::SetValueAt(size_t index, size_t value) {
	// Check if value fits, if not then expand
	if (value > element.maxValue) {
		const SizeMax elementForValue = ElementForValue(value);
		const size_t length = bytes.size() / element.size;
		std::vector<uint8_t> bytesNew(elementForValue.size * length);
		for (size_t i = 0; i < length; i++) {
			const uint8_t *source = bytes.data() + i * element.size;
			uint8_t *destination = bytesNew.data() + (i+1) * elementForValue.size - element.size;
			memcpy(destination, source, element.size);
		}
		std::swap(bytes, bytesNew);
		element = elementForValue;
	}
	WriteValue(bytes.data() + index * element.size, element.size, value);
}

void ScaledVector::ClearValueAt(size_t index) noexcept {
	// 0 fits in any size element so no expansion needed so no exceptions
	WriteValue(bytes.data() + index * element.size, element.size, 0);
}

void ScaledVector::Clear() noexcept {
	bytes.clear();
}

void ScaledVector::Truncate(size_t length) noexcept {
	VectorTruncate(bytes, length * element.size);
	assert(bytes.size() == length * element.size);
}

void ScaledVector::ReSize(size_t length) {
	bytes.resize(length * element.size);
}

void ScaledVector::PushBack() {
	ReSize(Size() + 1);
}

size_t ScaledVector::SizeInBytes() const noexcept {
	return bytes.size();
}

UndoActionType::UndoActionType() noexcept : at(ActionType::insert), mayCoalesce(false) {
}

UndoActions::UndoActions() noexcept = default;

void UndoActions::Truncate(size_t length) noexcept {
	VectorTruncate(types, length);
	assert(types.size() == length);
	positions.Truncate(length);
	lengths.Truncate(length);
}

void UndoActions::PushBack() {
	types.emplace_back();
	positions.PushBack();
	lengths.PushBack();
}

void UndoActions::Clear() noexcept {
	types.clear();
	positions.Clear();
	lengths.Clear();
}

intptr_t UndoActions::SSize() const noexcept {
	return types.size();
}

void UndoActions::Create(size_t index, ActionType at_, Sci::Position position_, Sci::Position lenData_, bool mayCoalesce_) {
	types[index].at = at_;
	types[index].mayCoalesce = mayCoalesce_;
	positions.SetValueAt(index, position_);
	lengths.SetValueAt(index, lenData_);
}

bool UndoActions::AtStart(size_t index) const noexcept {
	if (index == 0) {
		return true;
	}
	return !types[index-1].mayCoalesce;
}

size_t UndoActions::LengthTo(size_t index) const noexcept {
	size_t sum = 0;
	for (size_t act = 0; act < index; act++) {
		sum += lengths.ValueAt(act);
	}
	return sum;
}

void ScrapStack::Clear() noexcept {
	stack.clear();
	current = 0;
}

const char *ScrapStack::Push(const char *text, size_t length) {
	if (current < stack.length()) {
		stack.resize(current);
	}
	stack.append(text, length);
	current = stack.length();
	return stack.data() + current - length;
}

void ScrapStack::SetCurrent(size_t position) noexcept {
	current = position;
}

void ScrapStack::MoveForward(size_t length) noexcept {
	if ((current + length) <= stack.length()) {
		current += length;
	}
}

void ScrapStack::MoveBack(size_t length) noexcept {
	if (current >= length) {
		current -= length;
	}
}

const char *ScrapStack::CurrentText() const noexcept {
	return stack.data() + current;
}

const char *ScrapStack::TextAt(size_t position) const noexcept {
	return stack.data() + position;
}

// The undo history stores a sequence of user operations that represent the user's view of the
// commands executed on the text.
// Each user operation contains a sequence of text insertion and text deletion actions.
// All the user operations are stored in a list of individual actions.
// A false 'mayCoalesce' flag acts as an end to a user operation.
// Initially there are no actions in the history.
// As each action is performed, it is recorded in the history. The action may either become
// part of the current user operation or may start a new user operation. If it is to be part of the
// current operation, then 'mayCoalesce' is true. If it is to be part of a new operation, the
// 'mayCoalesce' flag of the previous action is set false.
// The decision of whether to start a new user operation is based upon two factors. If a
// compound operation has been explicitly started by calling BeginUndoAction and no matching
// EndUndoAction (these calls nest) has been called, then the action is coalesced into the current
// operation. If there is no outstanding BeginUndoAction call then a new operation is started
// unless it looks as if the new action is caused by the user typing or deleting a stream of text.
// Sequences that look like typing or deletion are coalesced into a single user operation.

int UndoHistory::PreviousAction() const noexcept {
	return currentAction - 1;
}

UndoHistory::UndoHistory() {
	scraps = std::make_unique<ScrapStack>();
}

UndoHistory::~UndoHistory() noexcept = default;

const char *UndoHistory::AppendAction(ActionType at, Sci::Position position, const char *data, Sci::Position lengthData,
	bool &startSequence, bool mayCoalesce) {
	//Platform::DebugPrintf("%% %d action %d %d %d\n", at, position, lengthData, currentAction);
	//Platform::DebugPrintf("^ %d action %d %d\n", actions[currentAction - 1].at,
	//	actions[currentAction - 1].position, actions[currentAction - 1].lenData);
	if (currentAction < savePoint) {
		savePoint = -1;
		if (!detach) {
			detach = currentAction;
		}
	} else if (detach && (*detach > currentAction)) {
		detach = currentAction;
	}
	if (undoSequenceDepth > 0) {
		// Actions not at top level are always coalesced unless this is after return to top level
		mayCoalesce = true;
	}
	bool coalesce = true;
	if (currentAction >= 1) {
		int targetAct = currentAction - 1;
		if (0 == undoSequenceDepth) {
			// Top level actions may not always be coalesced
			// Container actions may forward the coalesce state of Scintilla Actions.
			while ((targetAct > 0) && (actions.types[targetAct].at == ActionType::container) && actions.types[targetAct].mayCoalesce) {
				targetAct--;
			}
			// See if current action can be coalesced into previous action
			// Will work if both are inserts or deletes and position is same
			if ((currentAction == savePoint) || (currentAction == tentativePoint)) {
				coalesce = false;
			} else if (!mayCoalesce || !actions.types[targetAct].mayCoalesce) {
				coalesce = false;
			} else if (at == ActionType::container || actions.types[targetAct].at == ActionType::container) {
				;	// A coalescible containerAction
			} else if ((at != actions.types[targetAct].at)) { // } && (!actions.AtStart(targetAct))) {
				coalesce = false;
			} else if ((at == ActionType::insert) &&
			           (position != (actions.positions.SignedValueAt(targetAct) + actions.lengths.SignedValueAt(targetAct)))) {
				// Insertions must be immediately after to coalesce
				coalesce = false;
			} else if (at == ActionType::remove) {
				if ((lengthData == 1) || (lengthData == 2)) {
					if ((position + lengthData) == actions.positions.SignedValueAt(targetAct)) {
						; // Backspace -> OK
					} else if (position == actions.positions.SignedValueAt(targetAct)) {
						; // Delete -> OK
					} else {
						// Removals must be at same position to coalesce
						coalesce = false;
					}
				} else {
					// Removals must be of one character to coalesce
					coalesce = false;
				}
			} else {
				// Action coalesced.
			}

		} else {
			// Actions not at top level are always coalesced unless this is after return to top level
			if (!actions.types[targetAct].mayCoalesce)
				coalesce = false;
		}
	} else {
		coalesce = false;
	}
	startSequence = !coalesce;
	// Maybe close previous action
	if ((currentAction > 0) && startSequence) {
		actions.types[PreviousAction()].mayCoalesce = false;
	}
	const char *dataNew = lengthData ? scraps->Push(data, lengthData) : nullptr;
	if (currentAction >= actions.SSize()) {
		actions.PushBack();
	} else {
		actions.Truncate(currentAction+1);
	}
	actions.Create(currentAction, at, position, lengthData, mayCoalesce);
	currentAction++;
	return dataNew;
}

void UndoHistory::BeginUndoAction(bool mayCoalesce) noexcept {
	if (undoSequenceDepth == 0) {
		if (currentAction > 0) {
			actions.types[PreviousAction()].mayCoalesce = mayCoalesce;
		}
	}
	undoSequenceDepth++;
}

void UndoHistory::EndUndoAction() noexcept {
	PLATFORM_ASSERT(undoSequenceDepth > 0);
	undoSequenceDepth--;
	if (0 == undoSequenceDepth) {
		if (currentAction > 0) {
			actions.types[PreviousAction()].mayCoalesce = false;
		}
	}
}

void UndoHistory::DropUndoSequence() noexcept {
	undoSequenceDepth = 0;
}

void UndoHistory::DeleteUndoHistory() noexcept {
	actions.Clear();
	currentAction = 0;
	savePoint = 0;
	tentativePoint = -1;
	scraps->Clear();
	memory = {};
}

int UndoHistory::Actions() const noexcept {
	return static_cast<int>(actions.SSize());
}

void UndoHistory::SetSavePoint(int action) noexcept {
	savePoint = action;
}

int UndoHistory::SavePoint() const noexcept {
	return savePoint;
}

void UndoHistory::SetSavePoint() noexcept {
	savePoint = currentAction;
	detach.reset();
}

bool UndoHistory::IsSavePoint() const noexcept {
	return savePoint == currentAction;
}

bool UndoHistory::BeforeSavePoint() const noexcept {
	return (savePoint < 0) || (savePoint > currentAction);
}

bool UndoHistory::PreviousBeforeSavePoint() const noexcept {
	return (savePoint < 0) || (savePoint >= currentAction);
}

bool UndoHistory::BeforeReachableSavePoint() const noexcept {
	return (savePoint > 0) && (savePoint > currentAction);
}

bool UndoHistory::AfterSavePoint() const noexcept {
	return (savePoint >= 0) && (savePoint <= currentAction);
}

void UndoHistory::SetDetachPoint(int action) noexcept {
	if (action == -1) {
		detach = {};
	} else {
		detach = action;
	}
}

int UndoHistory::DetachPoint() const noexcept {
	return detach.value_or(-1);
}

bool UndoHistory::AfterDetachPoint() const noexcept {
	return detach && (*detach < currentAction);
}

bool UndoHistory::AfterOrAtDetachPoint() const noexcept {
	return detach && (*detach <= currentAction);
}

intptr_t UndoHistory::Delta(int action) noexcept {
	intptr_t sizeChange = 0;
	for (int act = 0; act < action; act++) {
		const intptr_t lengthChange = actions.lengths.SignedValueAt(act);
		sizeChange += (actions.types[act].at == ActionType::insert) ? lengthChange : -lengthChange;
	}
	return sizeChange;
}

bool UndoHistory::Validate(intptr_t lengthDocument) noexcept {
	// Check history for validity
	const intptr_t sizeChange = Delta(currentAction);
	if (sizeChange > lengthDocument) {
		// Current document size too small for changes made in undo history.
		return false;
	}
	const intptr_t lengthOriginal = lengthDocument - sizeChange;
	intptr_t lengthCurrent = lengthOriginal;
	for (int act = 0; act < actions.SSize(); act++) {
		const intptr_t lengthChange = actions.lengths.SignedValueAt(act);
		if (actions.positions.SignedValueAt(act) > lengthCurrent) {
			// Change outside document.
			return false;
		}
		lengthCurrent += (actions.types[act].at == ActionType::insert) ? lengthChange : -lengthChange;
		if (lengthCurrent < 0) {
			return false;
		}
	}
	return true;
}

void UndoHistory::SetCurrent(int action, intptr_t lengthDocument) {
	// Find position in scraps for action
	memory = {};
	const size_t lengthSum = actions.LengthTo(action);
	scraps->SetCurrent(lengthSum);
	currentAction = action;
	if (!Validate(lengthDocument)) {
		currentAction = 0;
		DeleteUndoHistory();
		throw std::runtime_error("UndoHistory::SetCurrent: invalid undo history.");
	}
}

int UndoHistory::Current() const noexcept {
	return currentAction;
}

int UndoHistory::Type(int action) const noexcept {
	const int baseType = static_cast<int>(actions.types[action].at);
	const int open = actions.types[action].mayCoalesce ? coalesceFlag : 0;
	return baseType | open;
}

Sci::Position UndoHistory::Position(int action) const noexcept {
	return actions.positions.SignedValueAt(action);
}

Sci::Position UndoHistory::Length(int action) const noexcept {
	return actions.lengths.SignedValueAt(action);
}

std::string_view UndoHistory::Text(int action) noexcept {
	// Assumes first call after any changes is for action 0.
	// TODO: may need to invalidate memory in other circumstances
	if (action == 0) {
		memory = {};
	}
	int act = 0;
	size_t position = 0;
	if (memory && memory->act <= action) {
		act = memory->act;
		position = memory->position;
	}
	for (; act < action; act++) {
		position += actions.lengths.ValueAt(act);
	}
	const size_t length = actions.lengths.ValueAt(action);
	const char *scrap = scraps->TextAt(position);
	memory = {action, position};
	return {scrap, length};
}

void UndoHistory::PushUndoActionType(int type, Sci::Position position) {
	actions.PushBack();
	actions.Create(actions.SSize()-1, static_cast<ActionType>(type & byteMask),
		position, 0, type & coalesceFlag);
}

void UndoHistory::ChangeLastUndoActionText(size_t length, const char *text) {
	assert(actions.lengths.ValueAt(actions.SSize()-1) == 0);
	actions.lengths.SetValueAt(actions.SSize()-1, length);
	scraps->Push(text, length);
}

void UndoHistory::SetTentative(int action) noexcept {
	tentativePoint = action;
}

int UndoHistory::TentativePoint() const noexcept {
	return tentativePoint;
}

void UndoHistory::TentativeStart() noexcept {
	tentativePoint = currentAction;
}

void UndoHistory::TentativeCommit() noexcept {
	tentativePoint = -1;
	// Truncate undo history
	actions.Truncate(currentAction);
}

bool UndoHistory::TentativeActive() const noexcept {
	return tentativePoint >= 0;
}

int UndoHistory::TentativeSteps() const noexcept {
	// Drop any trailing startAction
	if (tentativePoint >= 0)
		return currentAction - tentativePoint;
	return -1;
}

bool UndoHistory::CanUndo() const noexcept {
	return (currentAction > 0) && (actions.SSize() != 0);
}

int UndoHistory::StartUndo() const noexcept {
	assert(currentAction >= 0);

	// Count the steps in this action
	if (currentAction == 0) {
		return 0;
	}

	int act = currentAction - 1;

	while (act > 0 && !actions.AtStart(act)) {
		act--;
	}
	return currentAction - act;
}

Action UndoHistory::GetUndoStep() const noexcept {
	const int previousAction = PreviousAction();
	Action acta {
		actions.types[previousAction].at,
		actions.types[previousAction].mayCoalesce,
		actions.positions.SignedValueAt(previousAction),
		nullptr,
		actions.lengths.SignedValueAt(previousAction)
	};
	if (acta.lenData) {
		acta.data = scraps->CurrentText() - acta.lenData;
	}
	return acta;
}

void UndoHistory::CompletedUndoStep() noexcept {
	scraps->MoveBack(actions.lengths.ValueAt(PreviousAction()));
	currentAction--;
}

bool UndoHistory::CanRedo() const noexcept {
	return actions.SSize() > currentAction;
}

int UndoHistory::StartRedo() const noexcept {
	// Count the steps in this action

	if (currentAction >= actions.SSize()) {
		// Already at end so can't redo
		return 0;
	}

	// Slightly unusual logic handles case where last action still has mayCoalesce.
	// Could set mayCoalesce of last action to false in StartUndo but this state is
	// visible to applications so should not be changed.
	const int maxAction = Actions() - 1;
	int act = currentAction;
	while (act <= maxAction && actions.types[act].mayCoalesce) {
		act++;
	}
	act = std::min(act, maxAction);
	return act - currentAction + 1;
}

Action UndoHistory::GetRedoStep() const noexcept {
	Action acta{
		actions.types[currentAction].at,
		actions.types[currentAction].mayCoalesce,
		actions.positions.SignedValueAt(currentAction),
		nullptr,
		actions.lengths.SignedValueAt(currentAction)
	};
	if (acta.lenData) {
		acta.data = scraps->CurrentText();
	}
	return acta;
}

void UndoHistory::CompletedRedoStep() noexcept {
	scraps->MoveForward(actions.lengths.ValueAt(currentAction));
	currentAction++;
}

}