diff options
author | Robin Haberkorn <robin.haberkorn@googlemail.com> | 2012-11-22 13:50:31 +0100 |
---|---|---|
committer | Robin Haberkorn <robin.haberkorn@googlemail.com> | 2012-11-22 13:50:31 +0100 |
commit | 117bb7fa94aad9ac9507f3c8ace4d5e393c9abad (patch) | |
tree | b02b943e33996920f675bb8cef5316c48fe27591 | |
parent | 172a136bede965c2648e30a61d8768afde280b76 (diff) | |
download | sciteco-117bb7fa94aad9ac9507f3c8ace4d5e393c9abad.tar.gz |
add BSD headers for MinGW32
-rw-r--r-- | compat/bsd/sys/cdefs.h | 89 | ||||
-rw-r--r-- | compat/bsd/sys/queue.h | 620 | ||||
-rw-r--r-- | compat/bsd/sys/tree.h | 763 |
3 files changed, 1472 insertions, 0 deletions
diff --git a/compat/bsd/sys/cdefs.h b/compat/bsd/sys/cdefs.h new file mode 100644 index 0000000..4d9aa49 --- /dev/null +++ b/compat/bsd/sys/cdefs.h @@ -0,0 +1,89 @@ +/* + * Copyright © 2004, 2005, 2006, 2009 Guillem Jover + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, + * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY + * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL + * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef LIBBSD_CDEFS_H +#define LIBBSD_CDEFS_H + +#include <sys/cdefs.h> + +#ifndef __dead2 +# define __dead2 +#endif + +#ifndef __pure2 +# define __pure2 +#endif + +/* Linux headers define a struct with a member names __unused. + * Debian bugs: #522773 (linux), #522774 (libc). + * Disable for now. */ +#if 0 +#ifndef __unused +# ifdef __GNUC__ +# define __unused __attribute__((unused)) +# else +# define __unused +# endif +#endif +#endif + +#ifndef __printflike +# ifdef __GNUC__ +# define __printflike(x, y) __attribute((format(printf, (x), (y)))) +# else +# define __printflike(x, y) +# endif +#endif + +#ifndef __bounded__ +# define __bounded__(x, y, z) +#endif + +#ifndef __RCSID +# define __RCSID(x) +#endif + +#ifndef __FBSDID +# define __FBSDID(x) +#endif + +#ifndef __RCSID +# define __RCSID(x) +#endif + +#ifndef __RCSID_SOURCE +# define __RCSID_SOURCE(x) +#endif + +#ifndef __SCCSID +# define __SCCSID(x) +#endif + +#ifndef __COPYRIGHT +# define __COPYRIGHT(x) +#endif + +#endif diff --git a/compat/bsd/sys/queue.h b/compat/bsd/sys/queue.h new file mode 100644 index 0000000..9101cf0 --- /dev/null +++ b/compat/bsd/sys/queue.h @@ -0,0 +1,620 @@ +/*- + * Copyright (c) 1991, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * @(#)queue.h 8.5 (Berkeley) 8/20/94 + * $FreeBSD$ + */ + +#ifndef _SYS_QUEUE_H_ +#define _SYS_QUEUE_H_ + +/* + * This file defines four types of data structures: singly-linked lists, + * singly-linked tail queues, lists and tail queues. + * + * A singly-linked list is headed by a single forward pointer. The elements + * are singly linked for minimum space and pointer manipulation overhead at + * the expense of O(n) removal for arbitrary elements. New elements can be + * added to the list after an existing element or at the head of the list. + * Elements being removed from the head of the list should use the explicit + * macro for this purpose for optimum efficiency. A singly-linked list may + * only be traversed in the forward direction. Singly-linked lists are ideal + * for applications with large datasets and few or no removals or for + * implementing a LIFO queue. + * + * A singly-linked tail queue is headed by a pair of pointers, one to the + * head of the list and the other to the tail of the list. The elements are + * singly linked for minimum space and pointer manipulation overhead at the + * expense of O(n) removal for arbitrary elements. New elements can be added + * to the list after an existing element, at the head of the list, or at the + * end of the list. Elements being removed from the head of the tail queue + * should use the explicit macro for this purpose for optimum efficiency. + * A singly-linked tail queue may only be traversed in the forward direction. + * Singly-linked tail queues are ideal for applications with large datasets + * and few or no removals or for implementing a FIFO queue. + * + * A list is headed by a single forward pointer (or an array of forward + * pointers for a hash table header). The elements are doubly linked + * so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before + * or after an existing element or at the head of the list. A list + * may only be traversed in the forward direction. + * + * A tail queue is headed by a pair of pointers, one to the head of the + * list and the other to the tail of the list. The elements are doubly + * linked so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before or + * after an existing element, at the head of the list, or at the end of + * the list. A tail queue may be traversed in either direction. + * + * For details on the use of these macros, see the queue(3) manual page. + * + * + * SLIST LIST STAILQ TAILQ + * _HEAD + + + + + * _HEAD_INITIALIZER + + + + + * _ENTRY + + + + + * _INIT + + + + + * _EMPTY + + + + + * _FIRST + + + + + * _NEXT + + + + + * _PREV - - - + + * _LAST - - + + + * _FOREACH + + + + + * _FOREACH_SAFE + + + + + * _FOREACH_REVERSE - - - + + * _FOREACH_REVERSE_SAFE - - - + + * _INSERT_HEAD + + + + + * _INSERT_BEFORE - + - + + * _INSERT_AFTER + + + + + * _INSERT_TAIL - - + + + * _CONCAT - - + + + * _REMOVE_AFTER + - + - + * _REMOVE_HEAD + - + - + * _REMOVE + + + + + * + */ +#ifdef QUEUE_MACRO_DEBUG +/* Store the last 2 places the queue element or head was altered */ +struct qm_trace { + char * lastfile; + int lastline; + char * prevfile; + int prevline; +}; + +#define TRACEBUF struct qm_trace trace; +#define TRASHIT(x) do {(x) = (void *)-1;} while (0) + +#define QMD_TRACE_HEAD(head) do { \ + (head)->trace.prevline = (head)->trace.lastline; \ + (head)->trace.prevfile = (head)->trace.lastfile; \ + (head)->trace.lastline = __LINE__; \ + (head)->trace.lastfile = __FILE__; \ +} while (0) + +#define QMD_TRACE_ELEM(elem) do { \ + (elem)->trace.prevline = (elem)->trace.lastline; \ + (elem)->trace.prevfile = (elem)->trace.lastfile; \ + (elem)->trace.lastline = __LINE__; \ + (elem)->trace.lastfile = __FILE__; \ +} while (0) + +#else +#define QMD_TRACE_ELEM(elem) +#define QMD_TRACE_HEAD(head) +#define TRACEBUF +#define TRASHIT(x) +#endif /* QUEUE_MACRO_DEBUG */ + +/* + * Singly-linked List declarations. + */ +#define SLIST_HEAD(name, type) \ +struct name { \ + struct type *slh_first; /* first element */ \ +} + +#define SLIST_HEAD_INITIALIZER(head) \ + { NULL } + +#define SLIST_ENTRY(type) \ +struct { \ + struct type *sle_next; /* next element */ \ +} + +/* + * Singly-linked List functions. + */ +#define SLIST_EMPTY(head) ((head)->slh_first == NULL) + +#define SLIST_FIRST(head) ((head)->slh_first) + +#define SLIST_FOREACH(var, head, field) \ + for ((var) = SLIST_FIRST((head)); \ + (var); \ + (var) = SLIST_NEXT((var), field)) + +#define SLIST_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = SLIST_FIRST((head)); \ + (var) && ((tvar) = SLIST_NEXT((var), field), 1); \ + (var) = (tvar)) + +#define SLIST_FOREACH_PREVPTR(var, varp, head, field) \ + for ((varp) = &SLIST_FIRST((head)); \ + ((var) = *(varp)) != NULL; \ + (varp) = &SLIST_NEXT((var), field)) + +#define SLIST_INIT(head) do { \ + SLIST_FIRST((head)) = NULL; \ +} while (0) + +#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \ + SLIST_NEXT((elm), field) = SLIST_NEXT((slistelm), field); \ + SLIST_NEXT((slistelm), field) = (elm); \ +} while (0) + +#define SLIST_INSERT_HEAD(head, elm, field) do { \ + SLIST_NEXT((elm), field) = SLIST_FIRST((head)); \ + SLIST_FIRST((head)) = (elm); \ +} while (0) + +#define SLIST_NEXT(elm, field) ((elm)->field.sle_next) + +#define SLIST_REMOVE(head, elm, type, field) do { \ + if (SLIST_FIRST((head)) == (elm)) { \ + SLIST_REMOVE_HEAD((head), field); \ + } \ + else { \ + struct type *curelm = SLIST_FIRST((head)); \ + while (SLIST_NEXT(curelm, field) != (elm)) \ + curelm = SLIST_NEXT(curelm, field); \ + SLIST_REMOVE_AFTER(curelm, field); \ + } \ + TRASHIT((elm)->field.sle_next); \ +} while (0) + +#define SLIST_REMOVE_AFTER(elm, field) do { \ + SLIST_NEXT(elm, field) = \ + SLIST_NEXT(SLIST_NEXT(elm, field), field); \ +} while (0) + +#define SLIST_REMOVE_HEAD(head, field) do { \ + SLIST_FIRST((head)) = SLIST_NEXT(SLIST_FIRST((head)), field); \ +} while (0) + +/* + * Singly-linked Tail queue declarations. + */ +#define STAILQ_HEAD(name, type) \ +struct name { \ + struct type *stqh_first;/* first element */ \ + struct type **stqh_last;/* addr of last next element */ \ +} + +#define STAILQ_HEAD_INITIALIZER(head) \ + { NULL, &(head).stqh_first } + +#define STAILQ_ENTRY(type) \ +struct { \ + struct type *stqe_next; /* next element */ \ +} + +/* + * Singly-linked Tail queue functions. + */ +#define STAILQ_CONCAT(head1, head2) do { \ + if (!STAILQ_EMPTY((head2))) { \ + *(head1)->stqh_last = (head2)->stqh_first; \ + (head1)->stqh_last = (head2)->stqh_last; \ + STAILQ_INIT((head2)); \ + } \ +} while (0) + +#define STAILQ_EMPTY(head) ((head)->stqh_first == NULL) + +#define STAILQ_FIRST(head) ((head)->stqh_first) + +#define STAILQ_FOREACH(var, head, field) \ + for((var) = STAILQ_FIRST((head)); \ + (var); \ + (var) = STAILQ_NEXT((var), field)) + + +#define STAILQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = STAILQ_FIRST((head)); \ + (var) && ((tvar) = STAILQ_NEXT((var), field), 1); \ + (var) = (tvar)) + +#define STAILQ_INIT(head) do { \ + STAILQ_FIRST((head)) = NULL; \ + (head)->stqh_last = &STAILQ_FIRST((head)); \ +} while (0) + +#define STAILQ_INSERT_AFTER(head, tqelm, elm, field) do { \ + if ((STAILQ_NEXT((elm), field) = STAILQ_NEXT((tqelm), field)) == NULL)\ + (head)->stqh_last = &STAILQ_NEXT((elm), field); \ + STAILQ_NEXT((tqelm), field) = (elm); \ +} while (0) + +#define STAILQ_INSERT_HEAD(head, elm, field) do { \ + if ((STAILQ_NEXT((elm), field) = STAILQ_FIRST((head))) == NULL) \ + (head)->stqh_last = &STAILQ_NEXT((elm), field); \ + STAILQ_FIRST((head)) = (elm); \ +} while (0) + +#define STAILQ_INSERT_TAIL(head, elm, field) do { \ + STAILQ_NEXT((elm), field) = NULL; \ + *(head)->stqh_last = (elm); \ + (head)->stqh_last = &STAILQ_NEXT((elm), field); \ +} while (0) + +#define STAILQ_LAST(head, type, field) \ + (STAILQ_EMPTY((head)) ? \ + NULL : \ + ((struct type *)(void *) \ + ((char *)((head)->stqh_last) - __offsetof(struct type, field)))) + +#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next) + +#define STAILQ_REMOVE(head, elm, type, field) do { \ + if (STAILQ_FIRST((head)) == (elm)) { \ + STAILQ_REMOVE_HEAD((head), field); \ + } \ + else { \ + struct type *curelm = STAILQ_FIRST((head)); \ + while (STAILQ_NEXT(curelm, field) != (elm)) \ + curelm = STAILQ_NEXT(curelm, field); \ + STAILQ_REMOVE_AFTER(head, curelm, field); \ + } \ + TRASHIT((elm)->field.stqe_next); \ +} while (0) + +#define STAILQ_REMOVE_HEAD(head, field) do { \ + if ((STAILQ_FIRST((head)) = \ + STAILQ_NEXT(STAILQ_FIRST((head)), field)) == NULL) \ + (head)->stqh_last = &STAILQ_FIRST((head)); \ +} while (0) + +#define STAILQ_REMOVE_AFTER(head, elm, field) do { \ + if ((STAILQ_NEXT(elm, field) = \ + STAILQ_NEXT(STAILQ_NEXT(elm, field), field)) == NULL) \ + (head)->stqh_last = &STAILQ_NEXT((elm), field); \ +} while (0) + +#define STAILQ_SWAP(head1, head2, type) do { \ + struct type *swap_first = STAILQ_FIRST(head1); \ + struct type **swap_last = (head1)->stqh_last; \ + STAILQ_FIRST(head1) = STAILQ_FIRST(head2); \ + (head1)->stqh_last = (head2)->stqh_last; \ + STAILQ_FIRST(head2) = swap_first; \ + (head2)->stqh_last = swap_last; \ + if (STAILQ_EMPTY(head1)) \ + (head1)->stqh_last = &STAILQ_FIRST(head1); \ + if (STAILQ_EMPTY(head2)) \ + (head2)->stqh_last = &STAILQ_FIRST(head2); \ +} while (0) + + +/* + * List declarations. + */ +#define LIST_HEAD(name, type) \ +struct name { \ + struct type *lh_first; /* first element */ \ +} + +#define LIST_HEAD_INITIALIZER(head) \ + { NULL } + +#define LIST_ENTRY(type) \ +struct { \ + struct type *le_next; /* next element */ \ + struct type **le_prev; /* address of previous next element */ \ +} + +/* + * List functions. + */ + +#if (defined(_KERNEL) && defined(INVARIANTS)) +#define QMD_LIST_CHECK_HEAD(head, field) do { \ + if (LIST_FIRST((head)) != NULL && \ + LIST_FIRST((head))->field.le_prev != \ + &LIST_FIRST((head))) \ + panic("Bad list head %p first->prev != head", (head)); \ +} while (0) + +#define QMD_LIST_CHECK_NEXT(elm, field) do { \ + if (LIST_NEXT((elm), field) != NULL && \ + LIST_NEXT((elm), field)->field.le_prev != \ + &((elm)->field.le_next)) \ + panic("Bad link elm %p next->prev != elm", (elm)); \ +} while (0) + +#define QMD_LIST_CHECK_PREV(elm, field) do { \ + if (*(elm)->field.le_prev != (elm)) \ + panic("Bad link elm %p prev->next != elm", (elm)); \ +} while (0) +#else +#define QMD_LIST_CHECK_HEAD(head, field) +#define QMD_LIST_CHECK_NEXT(elm, field) +#define QMD_LIST_CHECK_PREV(elm, field) +#endif /* (_KERNEL && INVARIANTS) */ + +#define LIST_EMPTY(head) ((head)->lh_first == NULL) + +#define LIST_FIRST(head) ((head)->lh_first) + +#define LIST_FOREACH(var, head, field) \ + for ((var) = LIST_FIRST((head)); \ + (var); \ + (var) = LIST_NEXT((var), field)) + +#define LIST_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = LIST_FIRST((head)); \ + (var) && ((tvar) = LIST_NEXT((var), field), 1); \ + (var) = (tvar)) + +#define LIST_INIT(head) do { \ + LIST_FIRST((head)) = NULL; \ +} while (0) + +#define LIST_INSERT_AFTER(listelm, elm, field) do { \ + QMD_LIST_CHECK_NEXT(listelm, field); \ + if ((LIST_NEXT((elm), field) = LIST_NEXT((listelm), field)) != NULL)\ + LIST_NEXT((listelm), field)->field.le_prev = \ + &LIST_NEXT((elm), field); \ + LIST_NEXT((listelm), field) = (elm); \ + (elm)->field.le_prev = &LIST_NEXT((listelm), field); \ +} while (0) + +#define LIST_INSERT_BEFORE(listelm, elm, field) do { \ + QMD_LIST_CHECK_PREV(listelm, field); \ + (elm)->field.le_prev = (listelm)->field.le_prev; \ + LIST_NEXT((elm), field) = (listelm); \ + *(listelm)->field.le_prev = (elm); \ + (listelm)->field.le_prev = &LIST_NEXT((elm), field); \ +} while (0) + +#define LIST_INSERT_HEAD(head, elm, field) do { \ + QMD_LIST_CHECK_HEAD((head), field); \ + if ((LIST_NEXT((elm), field) = LIST_FIRST((head))) != NULL) \ + LIST_FIRST((head))->field.le_prev = &LIST_NEXT((elm), field);\ + LIST_FIRST((head)) = (elm); \ + (elm)->field.le_prev = &LIST_FIRST((head)); \ +} while (0) + +#define LIST_NEXT(elm, field) ((elm)->field.le_next) + +#define LIST_REMOVE(elm, field) do { \ + QMD_LIST_CHECK_NEXT(elm, field); \ + QMD_LIST_CHECK_PREV(elm, field); \ + if (LIST_NEXT((elm), field) != NULL) \ + LIST_NEXT((elm), field)->field.le_prev = \ + (elm)->field.le_prev; \ + *(elm)->field.le_prev = LIST_NEXT((elm), field); \ + TRASHIT((elm)->field.le_next); \ + TRASHIT((elm)->field.le_prev); \ +} while (0) + +#define LIST_SWAP(head1, head2, type, field) do { \ + struct type *swap_tmp = LIST_FIRST((head1)); \ + LIST_FIRST((head1)) = LIST_FIRST((head2)); \ + LIST_FIRST((head2)) = swap_tmp; \ + if ((swap_tmp = LIST_FIRST((head1))) != NULL) \ + swap_tmp->field.le_prev = &LIST_FIRST((head1)); \ + if ((swap_tmp = LIST_FIRST((head2))) != NULL) \ + swap_tmp->field.le_prev = &LIST_FIRST((head2)); \ +} while (0) + +/* + * Tail queue declarations. + */ +#define TAILQ_HEAD(name, type) \ +struct name { \ + struct type *tqh_first; /* first element */ \ + struct type **tqh_last; /* addr of last next element */ \ + TRACEBUF \ +} + +#define TAILQ_HEAD_INITIALIZER(head) \ + { NULL, &(head).tqh_first } + +#define TAILQ_ENTRY(type) \ +struct { \ + struct type *tqe_next; /* next element */ \ + struct type **tqe_prev; /* address of previous next element */ \ + TRACEBUF \ +} + +/* + * Tail queue functions. + */ +#if (defined(_KERNEL) && defined(INVARIANTS)) +#define QMD_TAILQ_CHECK_HEAD(head, field) do { \ + if (!TAILQ_EMPTY(head) && \ + TAILQ_FIRST((head))->field.tqe_prev != \ + &TAILQ_FIRST((head))) \ + panic("Bad tailq head %p first->prev != head", (head)); \ +} while (0) + +#define QMD_TAILQ_CHECK_TAIL(head, field) do { \ + if (*(head)->tqh_last != NULL) \ + panic("Bad tailq NEXT(%p->tqh_last) != NULL", (head)); \ +} while (0) + +#define QMD_TAILQ_CHECK_NEXT(elm, field) do { \ + if (TAILQ_NEXT((elm), field) != NULL && \ + TAILQ_NEXT((elm), field)->field.tqe_prev != \ + &((elm)->field.tqe_next)) \ + panic("Bad link elm %p next->prev != elm", (elm)); \ +} while (0) + +#define QMD_TAILQ_CHECK_PREV(elm, field) do { \ + if (*(elm)->field.tqe_prev != (elm)) \ + panic("Bad link elm %p prev->next != elm", (elm)); \ +} while (0) +#else +#define QMD_TAILQ_CHECK_HEAD(head, field) +#define QMD_TAILQ_CHECK_TAIL(head, headname) +#define QMD_TAILQ_CHECK_NEXT(elm, field) +#define QMD_TAILQ_CHECK_PREV(elm, field) +#endif /* (_KERNEL && INVARIANTS) */ + +#define TAILQ_CONCAT(head1, head2, field) do { \ + if (!TAILQ_EMPTY(head2)) { \ + *(head1)->tqh_last = (head2)->tqh_first; \ + (head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \ + (head1)->tqh_last = (head2)->tqh_last; \ + TAILQ_INIT((head2)); \ + QMD_TRACE_HEAD(head1); \ + QMD_TRACE_HEAD(head2); \ + } \ +} while (0) + +#define TAILQ_EMPTY(head) ((head)->tqh_first == NULL) + +#define TAILQ_FIRST(head) ((head)->tqh_first) + +#define TAILQ_FOREACH(var, head, field) \ + for ((var) = TAILQ_FIRST((head)); \ + (var); \ + (var) = TAILQ_NEXT((var), field)) + +#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = TAILQ_FIRST((head)); \ + (var) && ((tvar) = TAILQ_NEXT((var), field), 1); \ + (var) = (tvar)) + +#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \ + for ((var) = TAILQ_LAST((head), headname); \ + (var); \ + (var) = TAILQ_PREV((var), headname, field)) + +#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \ + for ((var) = TAILQ_LAST((head), headname); \ + (var) && ((tvar) = TAILQ_PREV((var), headname, field), 1); \ + (var) = (tvar)) + +#define TAILQ_INIT(head) do { \ + TAILQ_FIRST((head)) = NULL; \ + (head)->tqh_last = &TAILQ_FIRST((head)); \ + QMD_TRACE_HEAD(head); \ +} while (0) + +#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ + QMD_TAILQ_CHECK_NEXT(listelm, field); \ + if ((TAILQ_NEXT((elm), field) = TAILQ_NEXT((listelm), field)) != NULL)\ + TAILQ_NEXT((elm), field)->field.tqe_prev = \ + &TAILQ_NEXT((elm), field); \ + else { \ + (head)->tqh_last = &TAILQ_NEXT((elm), field); \ + QMD_TRACE_HEAD(head); \ + } \ + TAILQ_NEXT((listelm), field) = (elm); \ + (elm)->field.tqe_prev = &TAILQ_NEXT((listelm), field); \ + QMD_TRACE_ELEM(&(elm)->field); \ + QMD_TRACE_ELEM(&listelm->field); \ +} while (0) + +#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \ + QMD_TAILQ_CHECK_PREV(listelm, field); \ + (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \ + TAILQ_NEXT((elm), field) = (listelm); \ + *(listelm)->field.tqe_prev = (elm); \ + (listelm)->field.tqe_prev = &TAILQ_NEXT((elm), field); \ + QMD_TRACE_ELEM(&(elm)->field); \ + QMD_TRACE_ELEM(&listelm->field); \ +} while (0) + +#define TAILQ_INSERT_HEAD(head, elm, field) do { \ + QMD_TAILQ_CHECK_HEAD(head, field); \ + if ((TAILQ_NEXT((elm), field) = TAILQ_FIRST((head))) != NULL) \ + TAILQ_FIRST((head))->field.tqe_prev = \ + &TAILQ_NEXT((elm), field); \ + else \ + (head)->tqh_last = &TAILQ_NEXT((elm), field); \ + TAILQ_FIRST((head)) = (elm); \ + (elm)->field.tqe_prev = &TAILQ_FIRST((head)); \ + QMD_TRACE_HEAD(head); \ + QMD_TRACE_ELEM(&(elm)->field); \ +} while (0) + +#define TAILQ_INSERT_TAIL(head, elm, field) do { \ + QMD_TAILQ_CHECK_TAIL(head, field); \ + TAILQ_NEXT((elm), field) = NULL; \ + (elm)->field.tqe_prev = (head)->tqh_last; \ + *(head)->tqh_last = (elm); \ + (head)->tqh_last = &TAILQ_NEXT((elm), field); \ + QMD_TRACE_HEAD(head); \ + QMD_TRACE_ELEM(&(elm)->field); \ +} while (0) + +#define TAILQ_LAST(head, headname) \ + (*(((struct headname *)((head)->tqh_last))->tqh_last)) + +#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next) + +#define TAILQ_PREV(elm, headname, field) \ + (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last)) + +#define TAILQ_REMOVE(head, elm, field) do { \ + QMD_TAILQ_CHECK_NEXT(elm, field); \ + QMD_TAILQ_CHECK_PREV(elm, field); \ + if ((TAILQ_NEXT((elm), field)) != NULL) \ + TAILQ_NEXT((elm), field)->field.tqe_prev = \ + (elm)->field.tqe_prev; \ + else { \ + (head)->tqh_last = (elm)->field.tqe_prev; \ + QMD_TRACE_HEAD(head); \ + } \ + *(elm)->field.tqe_prev = TAILQ_NEXT((elm), field); \ + TRASHIT((elm)->field.tqe_next); \ + TRASHIT((elm)->field.tqe_prev); \ + QMD_TRACE_ELEM(&(elm)->field); \ +} while (0) + +#define TAILQ_SWAP(head1, head2, type, field) do { \ + struct type *swap_first = (head1)->tqh_first; \ + struct type **swap_last = (head1)->tqh_last; \ + (head1)->tqh_first = (head2)->tqh_first; \ + (head1)->tqh_last = (head2)->tqh_last; \ + (head2)->tqh_first = swap_first; \ + (head2)->tqh_last = swap_last; \ + if ((swap_first = (head1)->tqh_first) != NULL) \ + swap_first->field.tqe_prev = &(head1)->tqh_first; \ + else \ + (head1)->tqh_last = &(head1)->tqh_first; \ + if ((swap_first = (head2)->tqh_first) != NULL) \ + swap_first->field.tqe_prev = &(head2)->tqh_first; \ + else \ + (head2)->tqh_last = &(head2)->tqh_first; \ +} while (0) + +#endif /* !_SYS_QUEUE_H_ */ diff --git a/compat/bsd/sys/tree.h b/compat/bsd/sys/tree.h new file mode 100644 index 0000000..a7626ea --- /dev/null +++ b/compat/bsd/sys/tree.h @@ -0,0 +1,763 @@ +/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */ +/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */ +/* $FreeBSD$ */ + +/*- + * Copyright 2002 Niels Provos <provos@citi.umich.edu> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef _SYS_TREE_H_ +#define _SYS_TREE_H_ + +/* + * This file defines data structures for different types of trees: + * splay trees and red-black trees. + * + * A splay tree is a self-organizing data structure. Every operation + * on the tree causes a splay to happen. The splay moves the requested + * node to the root of the tree and partly rebalances it. + * + * This has the benefit that request locality causes faster lookups as + * the requested nodes move to the top of the tree. On the other hand, + * every lookup causes memory writes. + * + * The Balance Theorem bounds the total access time for m operations + * and n inserts on an initially empty tree as O((m + n)lg n). The + * amortized cost for a sequence of m accesses to a splay tree is O(lg n); + * + * A red-black tree is a binary search tree with the node color as an + * extra attribute. It fulfills a set of conditions: + * - every search path from the root to a leaf consists of the + * same number of black nodes, + * - each red node (except for the root) has a black parent, + * - each leaf node is black. + * + * Every operation on a red-black tree is bounded as O(lg n). + * The maximum height of a red-black tree is 2lg (n+1). + */ + +#define SPLAY_HEAD(name, type) \ +struct name { \ + struct type *sph_root; /* root of the tree */ \ +} + +#define SPLAY_INITIALIZER(root) \ + { NULL } + +#define SPLAY_INIT(root) do { \ + (root)->sph_root = NULL; \ +} while (/*CONSTCOND*/ 0) + +#define SPLAY_ENTRY(type) \ +struct { \ + struct type *spe_left; /* left element */ \ + struct type *spe_right; /* right element */ \ +} + +#define SPLAY_LEFT(elm, field) (elm)->field.spe_left +#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right +#define SPLAY_ROOT(head) (head)->sph_root +#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) + +/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ +#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ + SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ + SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ + (head)->sph_root = tmp; \ +} while (/*CONSTCOND*/ 0) + +#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ + SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ + SPLAY_LEFT(tmp, field) = (head)->sph_root; \ + (head)->sph_root = tmp; \ +} while (/*CONSTCOND*/ 0) + +#define SPLAY_LINKLEFT(head, tmp, field) do { \ + SPLAY_LEFT(tmp, field) = (head)->sph_root; \ + tmp = (head)->sph_root; \ + (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ +} while (/*CONSTCOND*/ 0) + +#define SPLAY_LINKRIGHT(head, tmp, field) do { \ + SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ + tmp = (head)->sph_root; \ + (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ +} while (/*CONSTCOND*/ 0) + +#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ + SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ + SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ + SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ + SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ +} while (/*CONSTCOND*/ 0) + +/* Generates prototypes and inline functions */ + +#define SPLAY_PROTOTYPE(name, type, field, cmp) \ +void name##_SPLAY(struct name *, struct type *); \ +void name##_SPLAY_MINMAX(struct name *, int); \ +struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ +struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ + \ +/* Finds the node with the same key as elm */ \ +static __inline struct type * \ +name##_SPLAY_FIND(struct name *head, struct type *elm) \ +{ \ + if (SPLAY_EMPTY(head)) \ + return(NULL); \ + name##_SPLAY(head, elm); \ + if ((cmp)(elm, (head)->sph_root) == 0) \ + return (head->sph_root); \ + return (NULL); \ +} \ + \ +static __inline struct type * \ +name##_SPLAY_NEXT(struct name *head, struct type *elm) \ +{ \ + name##_SPLAY(head, elm); \ + if (SPLAY_RIGHT(elm, field) != NULL) { \ + elm = SPLAY_RIGHT(elm, field); \ + while (SPLAY_LEFT(elm, field) != NULL) { \ + elm = SPLAY_LEFT(elm, field); \ + } \ + } else \ + elm = NULL; \ + return (elm); \ +} \ + \ +static __inline struct type * \ +name##_SPLAY_MIN_MAX(struct name *head, int val) \ +{ \ + name##_SPLAY_MINMAX(head, val); \ + return (SPLAY_ROOT(head)); \ +} + +/* Main splay operation. + * Moves node close to the key of elm to top + */ +#define SPLAY_GENERATE(name, type, field, cmp) \ +struct type * \ +name##_SPLAY_INSERT(struct name *head, struct type *elm) \ +{ \ + if (SPLAY_EMPTY(head)) { \ + SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ + } else { \ + int __comp; \ + name##_SPLAY(head, elm); \ + __comp = (cmp)(elm, (head)->sph_root); \ + if(__comp < 0) { \ + SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ + SPLAY_RIGHT(elm, field) = (head)->sph_root; \ + SPLAY_LEFT((head)->sph_root, field) = NULL; \ + } else if (__comp > 0) { \ + SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ + SPLAY_LEFT(elm, field) = (head)->sph_root; \ + SPLAY_RIGHT((head)->sph_root, field) = NULL; \ + } else \ + return ((head)->sph_root); \ + } \ + (head)->sph_root = (elm); \ + return (NULL); \ +} \ + \ +struct type * \ +name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ +{ \ + struct type *__tmp; \ + if (SPLAY_EMPTY(head)) \ + return (NULL); \ + name##_SPLAY(head, elm); \ + if ((cmp)(elm, (head)->sph_root) == 0) { \ + if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ + (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ + } else { \ + __tmp = SPLAY_RIGHT((head)->sph_root, field); \ + (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ + name##_SPLAY(head, elm); \ + SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ + } \ + return (elm); \ + } \ + return (NULL); \ +} \ + \ +void \ +name##_SPLAY(struct name *head, struct type *elm) \ +{ \ + struct type __node, *__left, *__right, *__tmp; \ + int __comp; \ +\ + SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ + __left = __right = &__node; \ +\ + while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \ + if (__comp < 0) { \ + __tmp = SPLAY_LEFT((head)->sph_root, field); \ + if (__tmp == NULL) \ + break; \ + if ((cmp)(elm, __tmp) < 0){ \ + SPLAY_ROTATE_RIGHT(head, __tmp, field); \ + if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ + break; \ + } \ + SPLAY_LINKLEFT(head, __right, field); \ + } else if (__comp > 0) { \ + __tmp = SPLAY_RIGHT((head)->sph_root, field); \ + if (__tmp == NULL) \ + break; \ + if ((cmp)(elm, __tmp) > 0){ \ + SPLAY_ROTATE_LEFT(head, __tmp, field); \ + if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ + break; \ + } \ + SPLAY_LINKRIGHT(head, __left, field); \ + } \ + } \ + SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ +} \ + \ +/* Splay with either the minimum or the maximum element \ + * Used to find minimum or maximum element in tree. \ + */ \ +void name##_SPLAY_MINMAX(struct name *head, int __comp) \ +{ \ + struct type __node, *__left, *__right, *__tmp; \ +\ + SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ + __left = __right = &__node; \ +\ + while (1) { \ + if (__comp < 0) { \ + __tmp = SPLAY_LEFT((head)->sph_root, field); \ + if (__tmp == NULL) \ + break; \ + if (__comp < 0){ \ + SPLAY_ROTATE_RIGHT(head, __tmp, field); \ + if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ + break; \ + } \ + SPLAY_LINKLEFT(head, __right, field); \ + } else if (__comp > 0) { \ + __tmp = SPLAY_RIGHT((head)->sph_root, field); \ + if (__tmp == NULL) \ + break; \ + if (__comp > 0) { \ + SPLAY_ROTATE_LEFT(head, __tmp, field); \ + if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ + break; \ + } \ + SPLAY_LINKRIGHT(head, __left, field); \ + } \ + } \ + SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ +} + +#define SPLAY_NEGINF -1 +#define SPLAY_INF 1 + +#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) +#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) +#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) +#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) +#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ + : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) +#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ + : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) + +#define SPLAY_FOREACH(x, name, head) \ + for ((x) = SPLAY_MIN(name, head); \ + (x) != NULL; \ + (x) = SPLAY_NEXT(name, head, x)) + +/* Macros that define a red-black tree */ +#define RB_HEAD(name, type) \ +struct name { \ + struct type *rbh_root; /* root of the tree */ \ +} + +#define RB_INITIALIZER(root) \ + { NULL } + +#define RB_INIT(root) do { \ + (root)->rbh_root = NULL; \ +} while (/*CONSTCOND*/ 0) + +#define RB_BLACK 0 +#define RB_RED 1 +#define RB_ENTRY(type) \ +struct { \ + struct type *rbe_left; /* left element */ \ + struct type *rbe_right; /* right element */ \ + struct type *rbe_parent; /* parent element */ \ + int rbe_color; /* node color */ \ +} + +#define RB_LEFT(elm, field) (elm)->field.rbe_left +#define RB_RIGHT(elm, field) (elm)->field.rbe_right +#define RB_PARENT(elm, field) (elm)->field.rbe_parent +#define RB_COLOR(elm, field) (elm)->field.rbe_color +#define RB_ROOT(head) (head)->rbh_root +#define RB_EMPTY(head) (RB_ROOT(head) == NULL) + +#define RB_SET(elm, parent, field) do { \ + RB_PARENT(elm, field) = parent; \ + RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ + RB_COLOR(elm, field) = RB_RED; \ +} while (/*CONSTCOND*/ 0) + +#define RB_SET_BLACKRED(black, red, field) do { \ + RB_COLOR(black, field) = RB_BLACK; \ + RB_COLOR(red, field) = RB_RED; \ +} while (/*CONSTCOND*/ 0) + +#ifndef RB_AUGMENT +#define RB_AUGMENT(x) do {} while (0) +#endif + +#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ + (tmp) = RB_RIGHT(elm, field); \ + if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \ + RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ + } \ + RB_AUGMENT(elm); \ + if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ + if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ + RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ + else \ + RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ + } else \ + (head)->rbh_root = (tmp); \ + RB_LEFT(tmp, field) = (elm); \ + RB_PARENT(elm, field) = (tmp); \ + RB_AUGMENT(tmp); \ + if ((RB_PARENT(tmp, field))) \ + RB_AUGMENT(RB_PARENT(tmp, field)); \ +} while (/*CONSTCOND*/ 0) + +#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ + (tmp) = RB_LEFT(elm, field); \ + if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \ + RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ + } \ + RB_AUGMENT(elm); \ + if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ + if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ + RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ + else \ + RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ + } else \ + (head)->rbh_root = (tmp); \ + RB_RIGHT(tmp, field) = (elm); \ + RB_PARENT(elm, field) = (tmp); \ + RB_AUGMENT(tmp); \ + if ((RB_PARENT(tmp, field))) \ + RB_AUGMENT(RB_PARENT(tmp, field)); \ +} while (/*CONSTCOND*/ 0) + +/* Generates prototypes and inline functions */ +#define RB_PROTOTYPE(name, type, field, cmp) \ + RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) +#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ + RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static) +#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ +attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \ +attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ +attr struct type *name##_RB_REMOVE(struct name *, struct type *); \ +attr struct type *name##_RB_INSERT(struct name *, struct type *); \ +attr struct type *name##_RB_FIND(struct name *, struct type *); \ +attr struct type *name##_RB_NFIND(struct name *, struct type *); \ +attr struct type *name##_RB_NEXT(struct type *); \ +attr struct type *name##_RB_PREV(struct type *); \ +attr struct type *name##_RB_MINMAX(struct name *, int); \ + \ + +/* Main rb operation. + * Moves node close to the key of elm to top + */ +#define RB_GENERATE(name, type, field, cmp) \ + RB_GENERATE_INTERNAL(name, type, field, cmp,) +#define RB_GENERATE_STATIC(name, type, field, cmp) \ + RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static) +#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \ +attr void \ +name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ +{ \ + struct type *parent, *gparent, *tmp; \ + while ((parent = RB_PARENT(elm, field)) != NULL && \ + RB_COLOR(parent, field) == RB_RED) { \ + gparent = RB_PARENT(parent, field); \ + if (parent == RB_LEFT(gparent, field)) { \ + tmp = RB_RIGHT(gparent, field); \ + if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ + RB_COLOR(tmp, field) = RB_BLACK; \ + RB_SET_BLACKRED(parent, gparent, field);\ + elm = gparent; \ + continue; \ + } \ + if (RB_RIGHT(parent, field) == elm) { \ + RB_ROTATE_LEFT(head, parent, tmp, field);\ + tmp = parent; \ + parent = elm; \ + elm = tmp; \ + } \ + RB_SET_BLACKRED(parent, gparent, field); \ + RB_ROTATE_RIGHT(head, gparent, tmp, field); \ + } else { \ + tmp = RB_LEFT(gparent, field); \ + if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ + RB_COLOR(tmp, field) = RB_BLACK; \ + RB_SET_BLACKRED(parent, gparent, field);\ + elm = gparent; \ + continue; \ + } \ + if (RB_LEFT(parent, field) == elm) { \ + RB_ROTATE_RIGHT(head, parent, tmp, field);\ + tmp = parent; \ + parent = elm; \ + elm = tmp; \ + } \ + RB_SET_BLACKRED(parent, gparent, field); \ + RB_ROTATE_LEFT(head, gparent, tmp, field); \ + } \ + } \ + RB_COLOR(head->rbh_root, field) = RB_BLACK; \ +} \ + \ +attr void \ +name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ +{ \ + struct type *tmp; \ + while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ + elm != RB_ROOT(head)) { \ + if (RB_LEFT(parent, field) == elm) { \ + tmp = RB_RIGHT(parent, field); \ + if (RB_COLOR(tmp, field) == RB_RED) { \ + RB_SET_BLACKRED(tmp, parent, field); \ + RB_ROTATE_LEFT(head, parent, tmp, field);\ + tmp = RB_RIGHT(parent, field); \ + } \ + if ((RB_LEFT(tmp, field) == NULL || \ + RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ + (RB_RIGHT(tmp, field) == NULL || \ + RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ + RB_COLOR(tmp, field) = RB_RED; \ + elm = parent; \ + parent = RB_PARENT(elm, field); \ + } else { \ + if (RB_RIGHT(tmp, field) == NULL || \ + RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ + struct type *oleft; \ + if ((oleft = RB_LEFT(tmp, field)) \ + != NULL) \ + RB_COLOR(oleft, field) = RB_BLACK;\ + RB_COLOR(tmp, field) = RB_RED; \ + RB_ROTATE_RIGHT(head, tmp, oleft, field);\ + tmp = RB_RIGHT(parent, field); \ + } \ + RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ + RB_COLOR(parent, field) = RB_BLACK; \ + if (RB_RIGHT(tmp, field)) \ + RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ + RB_ROTATE_LEFT(head, parent, tmp, field);\ + elm = RB_ROOT(head); \ + break; \ + } \ + } else { \ + tmp = RB_LEFT(parent, field); \ + if (RB_COLOR(tmp, field) == RB_RED) { \ + RB_SET_BLACKRED(tmp, parent, field); \ + RB_ROTATE_RIGHT(head, parent, tmp, field);\ + tmp = RB_LEFT(parent, field); \ + } \ + if ((RB_LEFT(tmp, field) == NULL || \ + RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ + (RB_RIGHT(tmp, field) == NULL || \ + RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ + RB_COLOR(tmp, field) = RB_RED; \ + elm = parent; \ + parent = RB_PARENT(elm, field); \ + } else { \ + if (RB_LEFT(tmp, field) == NULL || \ + RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ + struct type *oright; \ + if ((oright = RB_RIGHT(tmp, field)) \ + != NULL) \ + RB_COLOR(oright, field) = RB_BLACK;\ + RB_COLOR(tmp, field) = RB_RED; \ + RB_ROTATE_LEFT(head, tmp, oright, field);\ + tmp = RB_LEFT(parent, field); \ + } \ + RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ + RB_COLOR(parent, field) = RB_BLACK; \ + if (RB_LEFT(tmp, field)) \ + RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ + RB_ROTATE_RIGHT(head, parent, tmp, field);\ + elm = RB_ROOT(head); \ + break; \ + } \ + } \ + } \ + if (elm) \ + RB_COLOR(elm, field) = RB_BLACK; \ +} \ + \ +attr struct type * \ +name##_RB_REMOVE(struct name *head, struct type *elm) \ +{ \ + struct type *child, *parent, *old = elm; \ + int color; \ + if (RB_LEFT(elm, field) == NULL) \ + child = RB_RIGHT(elm, field); \ + else if (RB_RIGHT(elm, field) == NULL) \ + child = RB_LEFT(elm, field); \ + else { \ + struct type *left; \ + elm = RB_RIGHT(elm, field); \ + while ((left = RB_LEFT(elm, field)) != NULL) \ + elm = left; \ + child = RB_RIGHT(elm, field); \ + parent = RB_PARENT(elm, field); \ + color = RB_COLOR(elm, field); \ + if (child) \ + RB_PARENT(child, field) = parent; \ + if (parent) { \ + if (RB_LEFT(parent, field) == elm) \ + RB_LEFT(parent, field) = child; \ + else \ + RB_RIGHT(parent, field) = child; \ + RB_AUGMENT(parent); \ + } else \ + RB_ROOT(head) = child; \ + if (RB_PARENT(elm, field) == old) \ + parent = elm; \ + (elm)->field = (old)->field; \ + if (RB_PARENT(old, field)) { \ + if (RB_LEFT(RB_PARENT(old, field), field) == old)\ + RB_LEFT(RB_PARENT(old, field), field) = elm;\ + else \ + RB_RIGHT(RB_PARENT(old, field), field) = elm;\ + RB_AUGMENT(RB_PARENT(old, field)); \ + } else \ + RB_ROOT(head) = elm; \ + RB_PARENT(RB_LEFT(old, field), field) = elm; \ + if (RB_RIGHT(old, field)) \ + RB_PARENT(RB_RIGHT(old, field), field) = elm; \ + if (parent) { \ + left = parent; \ + do { \ + RB_AUGMENT(left); \ + } while ((left = RB_PARENT(left, field)) != NULL); \ + } \ + goto color; \ + } \ + parent = RB_PARENT(elm, field); \ + color = RB_COLOR(elm, field); \ + if (child) \ + RB_PARENT(child, field) = parent; \ + if (parent) { \ + if (RB_LEFT(parent, field) == elm) \ + RB_LEFT(parent, field) = child; \ + else \ + RB_RIGHT(parent, field) = child; \ + RB_AUGMENT(parent); \ + } else \ + RB_ROOT(head) = child; \ +color: \ + if (color == RB_BLACK) \ + name##_RB_REMOVE_COLOR(head, parent, child); \ + return (old); \ +} \ + \ +/* Inserts a node into the RB tree */ \ +attr struct type * \ +name##_RB_INSERT(struct name *head, struct type *elm) \ +{ \ + struct type *tmp; \ + struct type *parent = NULL; \ + int comp = 0; \ + tmp = RB_ROOT(head); \ + while (tmp) { \ + parent = tmp; \ + comp = (cmp)(elm, parent); \ + if (comp < 0) \ + tmp = RB_LEFT(tmp, field); \ + else if (comp > 0) \ + tmp = RB_RIGHT(tmp, field); \ + else \ + return (tmp); \ + } \ + RB_SET(elm, parent, field); \ + if (parent != NULL) { \ + if (comp < 0) \ + RB_LEFT(parent, field) = elm; \ + else \ + RB_RIGHT(parent, field) = elm; \ + RB_AUGMENT(parent); \ + } else \ + RB_ROOT(head) = elm; \ + name##_RB_INSERT_COLOR(head, elm); \ + return (NULL); \ +} \ + \ +/* Finds the node with the same key as elm */ \ +attr struct type * \ +name##_RB_FIND(struct name *head, struct type *elm) \ +{ \ + struct type *tmp = RB_ROOT(head); \ + int comp; \ + while (tmp) { \ + comp = cmp(elm, tmp); \ + if (comp < 0) \ + tmp = RB_LEFT(tmp, field); \ + else if (comp > 0) \ + tmp = RB_RIGHT(tmp, field); \ + else \ + return (tmp); \ + } \ + return (NULL); \ +} \ + \ +/* Finds the first node greater than or equal to the search key */ \ +attr struct type * \ +name##_RB_NFIND(struct name *head, struct type *elm) \ +{ \ + struct type *tmp = RB_ROOT(head); \ + struct type *res = NULL; \ + int comp; \ + while (tmp) { \ + comp = cmp(elm, tmp); \ + if (comp < 0) { \ + res = tmp; \ + tmp = RB_LEFT(tmp, field); \ + } \ + else if (comp > 0) \ + tmp = RB_RIGHT(tmp, field); \ + else \ + return (tmp); \ + } \ + return (res); \ +} \ + \ +/* ARGSUSED */ \ +attr struct type * \ +name##_RB_NEXT(struct type *elm) \ +{ \ + if (RB_RIGHT(elm, field)) { \ + elm = RB_RIGHT(elm, field); \ + while (RB_LEFT(elm, field)) \ + elm = RB_LEFT(elm, field); \ + } else { \ + if (RB_PARENT(elm, field) && \ + (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ + elm = RB_PARENT(elm, field); \ + else { \ + while (RB_PARENT(elm, field) && \ + (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ + elm = RB_PARENT(elm, field); \ + elm = RB_PARENT(elm, field); \ + } \ + } \ + return (elm); \ +} \ + \ +/* ARGSUSED */ \ +attr struct type * \ +name##_RB_PREV(struct type *elm) \ +{ \ + if (RB_LEFT(elm, field)) { \ + elm = RB_LEFT(elm, field); \ + while (RB_RIGHT(elm, field)) \ + elm = RB_RIGHT(elm, field); \ + } else { \ + if (RB_PARENT(elm, field) && \ + (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ + elm = RB_PARENT(elm, field); \ + else { \ + while (RB_PARENT(elm, field) && \ + (elm == RB_LEFT(RB_PARENT(elm, field), field)))\ + elm = RB_PARENT(elm, field); \ + elm = RB_PARENT(elm, field); \ + } \ + } \ + return (elm); \ +} \ + \ +attr struct type * \ +name##_RB_MINMAX(struct name *head, int val) \ +{ \ + struct type *tmp = RB_ROOT(head); \ + struct type *parent = NULL; \ + while (tmp) { \ + parent = tmp; \ + if (val < 0) \ + tmp = RB_LEFT(tmp, field); \ + else \ + tmp = RB_RIGHT(tmp, field); \ + } \ + return (parent); \ +} + +#define RB_NEGINF -1 +#define RB_INF 1 + +#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) +#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) +#define RB_FIND(name, x, y) name##_RB_FIND(x, y) +#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) +#define RB_NEXT(name, x, y) name##_RB_NEXT(y) +#define RB_PREV(name, x, y) name##_RB_PREV(y) +#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) +#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) + +#define RB_FOREACH(x, name, head) \ + for ((x) = RB_MIN(name, head); \ + (x) != NULL; \ + (x) = name##_RB_NEXT(x)) + +#define RB_FOREACH_FROM(x, name, y) \ + for ((x) = (y); \ + ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ + (x) = (y)) + +#define RB_FOREACH_SAFE(x, name, head, y) \ + for ((x) = RB_MIN(name, head); \ + ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ + (x) = (y)) + +#define RB_FOREACH_REVERSE(x, name, head) \ + for ((x) = RB_MAX(name, head); \ + (x) != NULL; \ + (x) = name##_RB_PREV(x)) + +#define RB_FOREACH_REVERSE_FROM(x, name, y) \ + for ((x) = (y); \ + ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ + (x) = (y)) + +#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \ + for ((x) = RB_MAX(name, head); \ + ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ + (x) = (y)) + +#endif /* _SYS_TREE_H_ */ |