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author | Robin Haberkorn <robin.haberkorn@googlemail.com> | 2012-11-10 21:23:36 +0100 |
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committer | Robin Haberkorn <robin.haberkorn@googlemail.com> | 2012-11-10 21:23:36 +0100 |
commit | 523947d30c5fb2e1a804023dcf7f1aa70a9a6932 (patch) | |
tree | f2d00d26b8f442df3ca52f7fc8342342e576057f /parser.h | |
parent | 9260afbf9f178bc67728f63222fa1279b1d98b94 (diff) | |
download | sciteco-523947d30c5fb2e1a804023dcf7f1aa70a9a6932.tar.gz |
use namespace "States" instead of "states" structure
has several advantages
* better to read
* namespace can be "extended" from everywhere allowing the declaration of states in the files that implement them
* include file mess could be cleaned up a bit
Diffstat (limited to 'parser.h')
-rw-r--r-- | parser.h | 19 |
1 files changed, 7 insertions, 12 deletions
@@ -91,21 +91,16 @@ private: State *done(const gchar *str); }; -#include "goto.h" -#include "qbuffers.h" - extern gint macro_pc; -extern struct States { - StateStart start; - StateLabel label; - StateControl control; - StateECommand ecommand; - StateFile file; - StateInsert insert; -} states; +namespace States { + extern StateStart start; + extern StateControl control; + extern StateECommand ecommand; + extern StateInsert insert; -extern State *current_state; + extern State *current; +} extern enum Mode { MODE_NORMAL = 0, |