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#ifndef __RBTREE_H
#define __RBTREE_H
#include <bsd/sys/tree.h>
#include <glib.h>
#include "undo.h"
class RBTree {
public:
class RBEntry;
private:
RB_HEAD(Tree, RBEntry) head;
RB_PROTOTYPE_INTERNAL(Tree, RBEntry, nodes, /* unused */, static);
public:
class RBEntry {
public:
RB_ENTRY(RBEntry) nodes;
inline RBEntry *
next(void)
{
return RBTree::Tree_RB_NEXT(this);
}
inline RBEntry *
prev(void)
{
return RBTree::Tree_RB_PREV(this);
}
virtual int operator <(RBEntry &entry) = 0;
};
private:
static inline int
compare_entries(RBEntry *e1, RBEntry *e2)
{
return *e1 < *e2;
}
public:
RBTree()
{
RB_INIT(&head);
}
virtual
~RBTree()
{
RBEntry *cur, *next;
RB_FOREACH_SAFE(cur, Tree, &head, next)
delete cur;
}
inline RBEntry *
insert(RBEntry *entry)
{
RB_INSERT(Tree, &head, entry);
return entry;
}
inline RBEntry *
remove(RBEntry *entry)
{
return RB_REMOVE(Tree, &head, entry);
}
inline RBEntry *
find(RBEntry *entry)
{
return RB_FIND(Tree, &head, entry);
}
inline RBEntry *
nfind(RBEntry *entry)
{
return RB_NFIND(Tree, &head, entry);
}
inline RBEntry *
min(void)
{
return RB_MIN(Tree, &head);
}
inline RBEntry *
max(void)
{
return RB_MAX(Tree, &head);
}
};
template <typename KeyType, typename ValueType>
class Table : public RBTree {
class TableEntry : public RBEntry {
public:
KeyType key;
ValueType value;
TableEntry(KeyType &_key, ValueType &_value)
: key(_key), value(_value) {}
int
operator <(RBEntry &entry)
{
return key < ((TableEntry &)entry).key;
}
};
public:
ValueType nil;
Table(ValueType &_nil) : RBTree(), nil(_nil) {}
inline bool
hasEntry(KeyType &key)
{
return find(&TableEntry(key, nil)) != NULL;
}
ValueType &
operator [](KeyType &key)
{
TableEntry *entry = new TableEntry(key, nil);
TableEntry *existing = (TableEntry *)find(entry);
if (existing)
delete entry;
else
existing = (TableEntry *)insert(entry);
return existing->value;
}
inline void
remove(KeyType &key)
{
TableEntry entry(key, nil);
TableEntry *existing = (TableEntry *)find(&entry);
if (existing)
RBTree::remove(existing);
}
#if 0
void
dump(void)
{
RBEntry *cur;
RB_FOREACH(cur, Tree, &head)
g_printf("tree[\"%s\"] = %d\n", cur->name, cur->pc);
g_printf("---END---\n");
}
#endif
void
clear(void)
{
RBEntry *cur;
while ((cur = min())) {
RBTree::remove(cur);
delete cur;
}
}
};
class CString {
public:
gchar *str;
CString(const gchar *_str) : str(g_strdup(_str)) {}
~CString()
{
g_free(str);
}
inline int
operator <(CString &obj)
{
return (int)g_strcmp0(str, obj.str);
}
};
template <typename ValueType>
class StringTable : public Table<CString, ValueType> {
public:
StringTable(ValueType &nil) : Table<CString, ValueType>(nil) {}
inline bool
hasEntry(const gchar *key)
{
CString str(key);
return Table<CString, ValueType>::hasEntry(str);
}
inline ValueType &
operator [](const gchar *key)
{
CString str(key);
return (Table<CString, ValueType>::operator [])(str);
}
inline void
remove(const gchar *key)
{
CString str(key);
Table<CString, ValueType>::remove(str);
}
};
template <typename ValueType>
class StringTableUndo : public StringTable<ValueType> {
class UndoTokenSet : public UndoToken {
StringTableUndo *table;
CString name;
ValueType value;
public:
UndoTokenSet(StringTableUndo *_table, CString &_name, ValueType &_value)
: table(_table), name(_name), value(_value) {}
void
run(void)
{
table->Table<CString, ValueType>::operator [](name) = value;
name.str = NULL;
#if 0
table->dump();
#endif
}
};
class UndoTokenRemove : public UndoToken {
StringTableUndo *table;
CString name;
public:
UndoTokenRemove(StringTableUndo *_table, CString &_name)
: table(_table), name(_name) {}
void
run(void)
{
table->Table<CString, ValueType>::remove(name);
#if 0
table->dump();
#endif
}
};
public:
StringTableUndo(ValueType &nil) : StringTable<ValueType>(nil) {}
void
set(const gchar *key, ValueType &value)
{
ValueType &old = (StringTable<ValueType>::operator [])(key);
CString str(key);
if (old == StringTable<ValueType>::nil)
undo.push(new UndoTokenRemove(this, str));
else
undo.push(new UndoTokenSet(this, str, old));
old = value;
}
};
#endif
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