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| author | David Kühling <dvdkhlng@gmx.de> | 2011-01-02 15:19:00 +0100 |
|---|---|---|
| committer | David Kühling <dvdkhlng@gmx.de> | 2011-01-02 15:19:00 +0100 |
| commit | 9aaeb4623d3ff5746e665bc17914eefd292b7dcd (patch) | |
| tree | 370db60ffdc2ef840b7d1124d5a392f93bba3c9d /pygame/patches/020-scrup-stub.patch | |
| download | qipackages-fork-9aaeb4623d3ff5746e665bc17914eefd292b7dcd.tar.gz | |
New OpenWrt package for GNU Octave. Experimental/probably still broken.grafted
Work in progress. Committing it as compilation seems to take forever.
Not sure whether I can finish this within a few days.
Diffstat (limited to 'pygame/patches/020-scrup-stub.patch')
| -rw-r--r-- | pygame/patches/020-scrup-stub.patch | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/pygame/patches/020-scrup-stub.patch b/pygame/patches/020-scrup-stub.patch new file mode 100644 index 0000000..e6e3b75 --- /dev/null +++ b/pygame/patches/020-scrup-stub.patch @@ -0,0 +1,68 @@ +--- a/src/scrap.c ++++ b/src/scrap.c +@@ -70,7 +70,7 @@ static uint32_t _cliptype = 0; + #define MAC_SCRAP + #include "scrap_mac.c" + #else +- #error Unknown window manager for clipboard handling ++ #include "scrap_stub.c" + #endif /* scrap type */ + + /** +--- /dev/null ++++ b/src/scrap_stub.c +@@ -0,0 +1,54 @@ ++/* ++ pygame - Python Game Library ++ ++ This library is free software; you can redistribute it and/or ++ modify it under the terms of the GNU Library General Public ++ License as published by the Free Software Foundation; either ++ version 2 of the License, or (at your option) any later version. ++ ++ This library is distributed in the hope that it will be useful, ++ but WITHOUT ANY WARRANTY; without even the implied warranty of ++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ++ Library General Public License for more details. ++ ++ You should have received a copy of the GNU Library General Public ++ License along with this library; if not, write to the Free ++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ++*/ ++ ++ ++int ++pygame_scrap_init (void) ++{ ++ return 1; ++} ++ ++int ++pygame_scrap_lost (void) ++{ ++ return 0; ++} ++ ++int ++pygame_scrap_put (char *type, int srclen, char *src) ++{ ++ return 1; ++} ++ ++char* ++pygame_scrap_get (char *type, unsigned long *count) ++{ ++ return NULL; ++} ++ ++int ++pygame_scrap_contains (char *type) ++{ ++ return 0; ++} ++ ++char** ++pygame_scrap_get_types (void) ++{ ++ return NULL; ++} |
