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-rw-r--r--pygame/patches/020-scrup-stub.patch68
1 files changed, 68 insertions, 0 deletions
diff --git a/pygame/patches/020-scrup-stub.patch b/pygame/patches/020-scrup-stub.patch
new file mode 100644
index 0000000..e6e3b75
--- /dev/null
+++ b/pygame/patches/020-scrup-stub.patch
@@ -0,0 +1,68 @@
+--- a/src/scrap.c
++++ b/src/scrap.c
+@@ -70,7 +70,7 @@ static uint32_t _cliptype = 0;
+ #define MAC_SCRAP
+ #include "scrap_mac.c"
+ #else
+- #error Unknown window manager for clipboard handling
++ #include "scrap_stub.c"
+ #endif /* scrap type */
+
+ /**
+--- /dev/null
++++ b/src/scrap_stub.c
+@@ -0,0 +1,54 @@
++/*
++ pygame - Python Game Library
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++*/
++
++
++int
++pygame_scrap_init (void)
++{
++ return 1;
++}
++
++int
++pygame_scrap_lost (void)
++{
++ return 0;
++}
++
++int
++pygame_scrap_put (char *type, int srclen, char *src)
++{
++ return 1;
++}
++
++char*
++pygame_scrap_get (char *type, unsigned long *count)
++{
++ return NULL;
++}
++
++int
++pygame_scrap_contains (char *type)
++{
++ return 0;
++}
++
++char**
++pygame_scrap_get_types (void)
++{
++ return NULL;
++}