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1 files changed, 5 insertions, 1 deletions
diff --git a/doc/ScintillaDoc.html b/doc/ScintillaDoc.html
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@@ -3240,8 +3240,12 @@ struct Sci_TextToFind {
<b id="SCI_GETTECHNOLOGY">SCI_GETTECHNOLOGY</b><br />
The technology property allows choosing between different drawing APIs and options.
On most platforms, the only choice is <code>SC_TECHNOLOGY_DEFAULT</code> (0).
- On Windows Vista or later, <code>SC_TECHNOLOGY_DIRECTWRITE</code> (1)
+ On Windows Vista or later, <code>SC_TECHNOLOGY_DIRECTWRITE</code> (1) or
+ <code>SC_TECHNOLOGY_DIRECTWRITERETAIN</code> (2)
can be chosen to use the Direct2D and DirectWrite APIs for higher quality antialiased drawing.
+ <code>SC_TECHNOLOGY_DIRECTWRITERETAIN</code> differs from
+ <code>SC_TECHNOLOGY_DIRECTWRITE</code> by requesting that the frame
+ is retained after being presented which may prevent drawing failures on some cards and drivers.
Since Direct2D buffers drawing, Scintilla's buffering can be turned off with
<code>SCI_SETBUFFEREDDRAW(0)</code>.</p>